Level Artist
3 weeks ago
**Reports to**: Art Direction
Permanent - Full-Time
The team
Come and join a design team on a unique mandate in a genre with high narrative content. We're looking for our Level Artist, to complement our very senior artistic team. Each of us contributes more than just our title; we're looking for a colleague with the same broader interest in the project as a whole. We achieve this through our contributions both at high level (management) and directly in the creation of engine content. If you identify with this description, then we need to talk
What you will do
- Work closely with a Level Designer in the artistic creation of a game level;
- Consult, establish and work with graphic references and concept artists;
- Maintain the performance and memory budget of the respective environment;
- Develop textures and materials for the levels you will be in charge of, with the aim of making objects and environments credible according to the game's story and art direction;
- Optimize objects and environments according to individual constraints;
- Present your work to the team and directors, and receive comments, suggestions and modifications;
- Be able to delegate and share tasks with other artists at the same level, and be able to support people with less experience so that they can contribute to the needs of the project;
- Model objects and environments according to game design.
What you bring
- All levels are open with the following minimum years of experience: Intermediate 3 years and at least 1-2 published titles in video games, as a Level Artist ; Senior 6 years and at least 2-3 titles published in video games, as a Level Artist;
- Experience with Unreal 4 and/or 5;
- Experience in creating textures and manipulating shaders;
- Very good technical/artistic balance.
Even better if you have
- Sense of responsibility and autonomy;
- Ability to express one’s own ideas and receive those of others;
- Respect the game’s deliverable and milestone dates;
- Strong team player;
- Ability to analyze and synthesize.
Why join us?
- Flexible work schedule: because unexpected events are part of life when you are sick or need personal days;
- Hybrid work: Because we have adapted to the new reality;
- Access to Groupe insurance: To take care of yourself and your loved ones;
- Access to Groupe RRSPs: we think about your future;
- Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room
- Bonus system: we recognize the work accomplished
Come and create emotion with us
-
Level Artist
2 months ago
Montréal, QC, Canada Eidos-Montréal Full time**Reports to**: Art Direction Permanent - Full-Time The team A small artistic team where you can collaborate with intermediate and senior colleagues with diverse skills. They're all equally friendly and eager to share their know-how, creating a great dynamic of mutual support and communication. What you will do Work closely with a Level Designer in the...
-
Environment Artist
6 months ago
Montréal, Canada Ubisoft Full time**Job Description**: As an Environment Artist (Level Artist) at Ubi MTL, you'll create captivating 3D environments within an immersive world waiting to be explored. You will be an environment architect, a visual storyteller, and an experience maker wrapped into one. Be it in a level, side mission, or piece of an open-world map, you assemble and position key...
-
Level Artist, Vegetation Specialist
5 months ago
Montréal, Canada Eidos-Montréal Full time**REPORTS TO**: LEAD LEVEL ARTIST **WHAT YOU WILL DO**: - Work closely with level artists to create vegetation and support different varieties; - Develop and document methodologies in collaboration with other specialists; - Model plants and trees according to game design; - Arrange vegetation across levels and/or provide recipes for different teams. -...
-
Level Artist
5 months ago
Montréal, Canada KRAFTON Montreal Studio Full timeEnglish will follow below. **Description d’emploi**: En tant qu'Artiste de Niveau, vous serez responsable de créer des environnements de jeu visuellement attrayants et captivants. Vous travaillerez en étroite collaboration avec le Directeur Artistique et l'équipe de conception de niveaux, apportant une composition esthétique aux scènes tout en...
-
Artiste de Niveaux
6 months ago
Montréal, Canada Electronic Arts Full time(Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".)_ Our **_Motive_** is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our...
-
Level Artist
6 months ago
Montréal, Canada Ubisoft Full timeAs an Environment Artist (Level Artist) at Ubi MTL, you'll create captivating 3D environments within an immersive world waiting to be explored. You will be an environment architect, a visual storyteller, and an experience maker wrapped into one. Be it in a level, side mission, or piece of an open-world map, you assemble and position key elements to deliver...
-
Technical Artist
2 months ago
Montréal, QC, Canada Ubisoft Full timeWhen you’re a Technical Artist at Ubi Montréal, you know you’ve done your job when the feature your team has created for a game is visually stunning while maintaining its cutting-edge performance. You strive to exceed players’ expectations of a AAA game. To achieve this, you bridge the worlds of the artist and the programmer, acting as an interpreter...
-
Environment Artist
2 months ago
Montréal, QC, Canada Epic Games Full time**WHAT MAKES US EPIC?**: At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means...
-
Fx Artist
3 months ago
Montréal, QC, Canada Outpost VFX Full time**Company Description** We create stunning visual effects for film and episodic projects. The way we work shapes the work we make. **What’s different about Outpost?** We believe in making people matter at Outpost. We want to build a creative environment where everyone feels valued, treated with respect and able to make a positive difference every day....
-
Fx Artist
3 months ago
Montréal, QC, Canada Outpost Full timeFull-time Job Status: Live Job Location: Montreal Department: FX **Company Description**: We create stunning visual effects for film and episodic projects. The way we work shapes the work we make. **What’s different about Outpost?** We believe in making people matter at Outpost. We want to build a creative environment where everyone feels valued,...
-
Crowd Artist
3 weeks ago
Montréal, QC, Canada Outpost VFX Full time**Company Description** We create stunning visual effects for film and episodic projects. The way we work shapes the work we make. **What’s different about Outpost?** We believe in making people matter at Outpost. We want to build a creative environment where everyone feels valued, treated with respect and able to make a positive difference every day....
-
Crowd Artist
3 weeks ago
Montréal, QC, Canada Outpost Full timeFull-time Job Status: Live Job Location: Montreal Department: FX **Company Description**: We create stunning visual effects for film and episodic projects. The way we work shapes the work we make. **What’s different about Outpost?** We believe in making people matter at Outpost. We want to build a creative environment where everyone feels valued,...
-
Lighting Artist
5 months ago
Montréal, Canada Eidos-Montréal Full time**REPORTS TO**: LEAD TECHNICAL ARTIST **WHAT YOU WILL DO**: - Translate conceptual illustrations into real-time lighting visuals while respecting the technical limitations of the game engine; - Collaborate closely with the lead lighting artist, level designer, environments, kinematics, visual effects and technical artist to develop lighting solutions...
-
Lead Character Artist
4 weeks ago
Montréal, QC, Canada Hasbro Inc. Full timeAt Invoke, our mission is to Have Fun Building Great Games. We believe the best games come from people who love what they do, in an environment that values them and their ideas. And we ensure that everyone has the opportunity to contribute to our collective success, whatever their role. As a member of Wizards of the Coast, we help enrich a catalog of games...
-
Lead Character Artist
2 months ago
Montréal, QC, Canada Hasbro Inc. Full timeAt Invoke, our mission is to Have Fun Building Great Games. We believe the best games come from people who love what they do, in an environment that values them and their ideas. And we ensure that everyone has the opportunity to contribute to our collective success, whatever their role. As a member of Wizards of the Coast, we help enrich a catalog of games...
-
Environment Artist
5 months ago
Montréal, Canada Eidos-Montréal Full time**REPORTS TO**: LEAD ENVIRONMENT ARTIST **WHAT YOU WILL DO**: - Take charge of the environment of a game level; - Creation of models and textures for architectural and organic environments; - Composition of game scenes, both architectural and organic; - Participate in the research of references corresponding to the art direction; - Ensure the consistency...
-
Lead Level Artist
5 months ago
Montréal, Canada peoplecanfly Full timeLead Level Artist - Full-time - Project: Maverick - Department: Art - Location: CA, Montreal (On-site/Hybrid) **Company Description**: People Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au...
-
Environment Artist
3 weeks ago
Montréal, QC, Canada Outpost VFX Full time**Company Description** We create stunning visual effects for film and episodic projects. The way we work shapes the work we make. **What’s different about Outpost?** We believe in making people matter at Outpost. We want to build a creative environment where everyone feels valued, treated with respect and able to make a positive difference every day....
-
Environment Artist
5 months ago
Montréal, Canada Hasbro Full timeAt Invoke, our mission is to Have Fun Building Great Games. We believe the best games come from people who love what they do, in an environment that values them and their ideas. That’s why we make games that our younger selves used to dream about and that we would like to play (or that we still like to play). And we make sure that everyone has the...
-
Environment Artist
3 weeks ago
Montréal, QC, Canada Outpost Full timeFull-time Job Status: Live Job Location: Montreal Department: Environments **Company Description**: We create stunning visual effects for film and episodic projects. The way we work shapes the work we make. **What’s different about Outpost?** We believe in making people matter at Outpost. We want to build a creative environment where everyone feels...