Texture Artist
6 months ago
English will follow below.
**À propos de Krafton Montréal**:
Studio KRAFTON Montréal est un studio créé et mené par des développeurs. Nous travaillons sur un jeu AAA basé sur une propriété intellectuelle acclamée située dans un monde fantastique médiéval avec un gameplay narratif et stratégique. Nous croyons qu'il est important de s'amuser tout en créant des expériences mémorables, en étant fiers de notre travail et en respectant les contributions de chacun : joignez-vous à l’aventure
**Ce que vous ferez**:
Création de textures pour supporter l'équipe artistique
Création de matériaux pour supporter l'équipe artistique et design
Aider à l'élaboration d'un pipeline de production orienté texture
Création d'une banque de matériaux/textures dans Unreal engine 5
**Ce que vous apportez**:
Minimum 8 ans d’expérience comme Texture Artist avec expérience en jeux vidéos AAA
Fortes compétences avec : Substance painter, Substance designer, Unreal Engine 5 et Photoshop
Expérience souhaitée avec : Zbrush, expérience en Photographie et/ou Scans 3D
Des compétences artistiques exceptionnelles, allant de l'art conceptuel au polissage final.
Chez Studio KRAFTON Montréal, nous souhaitons que nos membres soient aux commandes de leur travail, depuis la conception et à travers toutes les étapes de la production, tout en leur offrant les meilleures conditions de travail et des avantages qui ont un impact positif sur leur vie. Cela inclut:
Le véritable travail hybride : vous choisissez si vous travaillez à distance tout le temps (dans la province de Québec), si vous souhaitez venir au studio quelques jours ou tout le temps.
Contribution généreuse de l'employeur au RÉER
Couverture santé, dentaire et bien-être incluant la télémédecine ;
Des journées personnelles et de bien-être ;
Subvention OPUS
**_______________________________________________________________**
**About Krafton Montreal**:
Studio KRAFTON Montreal is a studio created and led by developers. We are working on a AAA game based on an acclaimed intellectual property set in an enthralling medieval fantasy world with a rich narrative and strategic gameplay. We believe in having fun while creating memorable experiences, being proud of our work, and showing respect for each other's contributions. Join the adventure with us
**Responsibilities**:
Creation of textures to support the artistic team
Creation of materials to support the design & art teams
Help to elaborate a production texture pipeline
Create a database of material/textures in Unreal engine 5
**Knowledge/Skills**:
Minimum 8 years of experience as a Texture Artist with AAA video game experience.
Strong skills with : Substance painter, Substance designer, Unreal Engine 5 et Photoshop
Experience with : Zbrush, Photography and/or 3D Scans are considered an asset
Exceptional artistic skills, spanning from concept art to final polish.
Applications must be submitted with link to portfolio.
Studio KRAFTON Montreal is committed to cultivating a work environment that respects all differences and encourages everyone to feel included and valued. We provide equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to age, race, color, religion, sex, national origin, disability status, sexual orientation, gender identity or expression or any other characteristic protected by applicable laws. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
At Studio KRAFTON Montréal we want our team members to have ownership of their work from conception all the way through production while providing them with the best working conditions and benefits that have a positive impact on their lives. This includes:
Being truly hybrid: meaning you choose if you work remotely all the time (in the province of Quebec), if you wish to come to the studio a couple of days or all the time;
Generous RRSP employer contributions;
Health, dental & wellness coverage including telemedicine;
Personal & wellness days;
OPUS subsidy.
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