Audio Designer
4 weeks ago
About the Role
We are seeking a highly skilled Audio Artist to join our team at Electronic Arts. As an Audio Artist, you will be responsible for designing, gathering, editing, and implementing audio assets for our games.
Responsibilities
- Comply with audio leads and guidelines for designing, gathering, editing, and implementing audio.
- Adhere to a schedule and submit final audio files by set deadlines.
- Manage assets through editing, naming, and organizing files using spreadsheet and database tools.
- Create and implement audio to immerse the player.
- Verify and gather content for both creative and technical design aspects.
- Edit and Implement audio assets and interactive elements directly in our game engine and audio tools.
- Advocate for and help design audio pipeline features and workflow processes.
- Document audio systems and summarize them for the development team.
- Handle post-production audio for in-game video content.
- Control quality to meet project standards and targets.
Requirements
- 3+ years of game/audio experience.
- Experience designing audio from scratch, processing, and editing.
- Proficient in using game development tools, technology, and pipelines (e.g., Wwise, FMOD).
- Solid knowledge of modern audio creation equipment, software, and recording techniques, with a high level of proficiency in at least one major DAW (e.g., ProTools, Nuendo, Live, Reaper).
- Experience with visual programming languages for audio, (e.g., Unreal Blueprints, Max/MSP, PureData).
- Knowledge of scripting or programming used to automate tasks, (e.g., Python and Batch scripts).
- Solid knowledge of PC hardware and software.
Bonus Skills
- Experience with SFX creation pipeline and implementation workflows.
- Experience working in surround.
- Experience with version control software (e.g., Perforce).
- Experience with bug/task tracking tools (e.g., Jira, Devtrack).
- Experience with relational databases (MS Access).
Please provide a link for a demo reel in your application.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We're looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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