Unreal Engine Generalist for Dauntless Development

4 weeks ago


Vancouver, British Columbia, Canada Phoenix Labs Full time

Phoenix Labs is a destination for developers who strive to create timeless games enjoyed by players worldwide. Our flagship title, Dauntless, empowers players to share enduring stories like never before.

About the Role

We are seeking an experienced Senior Technical Artist/Unreal Generalist to join our cross-discipline art team. You will bring a deep understanding of Unreal and a passion for unlocking the potential of your colleagues in creating stunning gameplay, creatures, characters, and worlds.

Main Responsibilities
  • Contribute towards improving the end-to-end workflow for our various art disciplines, such as Characters, Environments, and real-time VFX.
  • Provide technical support to artists with materials, lighting, and shading.
  • Collaborate with production and other Technical Artists to develop a long-term strategy for maintaining and evolving the product's art workflows.
  • Research and prototype lighting solutions with the Art Director, World Artists, and Engineers to achieve the desired visual fidelity while considering game constraints.
  • Support Art Teams in creating assets and developing pipelines.
Requirements
  • A minimum of 5 years of experience as a technical artist in games or related industries.
  • Familiarity with 3D rendering tools such as Maya and/or Blender is a bonus.
  • Experience with blueprint and animation blueprints.
  • Strong artistic skills with expertise in modelling, shaders, texturing, and rendering for games.
  • Highly proficient communication skills and capacity to act as an ambassador between art, design, and engineering.
  • Support for Modeling/Animation pipeline and Maya Rigging Systems & Tools.


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