Lead Environment Artist
3 days ago
We are seeking a highly skilled and experienced Lead Environment Artist to join our team at Cloud Chamber. As a key member of our creative team, you will be responsible for leading the development of high-quality level art and world-building for our upcoming game.
Key Responsibilities:
- Lead a team of environment artists to create compelling and stylized level art and world-building
- Collaborate with the Art Director and Associate Art Director to ensure artistic unity across the game
- Work closely with Design and Narrative Leads to create immersive and believable environments
- Manage the day-to-day activities of the World Environment Art Team
- Mentor and help with career development of assigned team members
- Create and manage asset lists in collaboration with internal partner teams
- Coordinate workflow, support interdisciplinary communication, and facilitate efficient and effective building of the game world
Requirements:
- 5 or more years of experience in internal game development with an emphasis on environmental art or level architecture
- At least 2 shipped titles, one shipped title in a leadership capacity
- Prior experience leading other artists and managing their goal-setting and performance
- Proficiency in 3D Studio Max / Maya, ZBrush, Substance, Photoshop, etc.
- Recent use of industry-standard game editors (UE5/UE4 preferable)
- Experience with industry-standard asset management tools
- Classic drawing or painting techniques with the ability to sketch out ideas on paper
- Excellent organizational, time management, and communication skills
- Outstanding problem-solving abilities and capable of developing or optimizing new or existing pipelines
About Cloud Chamber:
We are a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world. We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking.
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