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Lead Environment Artist
2 months ago
About the Role:
We are seeking an experienced Lead Environment Artist to join our team at Electronic Arts. As a key member of our art team, you will be responsible for leading a team of environment artists to deliver high-quality environments for our games.
Responsibilities:
- Collaborate with Art Directors to develop and implement environment art strategies that align with the game's vision and goals.
- Lead a team of environment artists to deliver environments that meet the game's quality standards and are on schedule.
- Develop and maintain a deep understanding of the game's art style and ensure consistency across all environments.
- Work closely with project managers to prioritize tasks, manage budgets, and ensure timely delivery of environments.
- Provide guidance and mentorship to junior artists to help them grow and develop their skills.
- Refine and review environments delivered from external sources to ensure they meet our quality standards.
- Collaborate with leads across disciplines to ensure environments are not only visually stunning but also meet technical requirements.
- Delegate tasks effectively and empower team members to take ownership of their work.
- Communicate effectively with stakeholders, including usability partners, to ensure a consistent vision and message.
Qualifications:
- At least 3+ years of experience leading an environment art team.
- Shipped 1 or more AAA games on multiple platforms.
- Strong artistic eye with the ability to get the best out of artists through feedback and support.
- Excellent communication and interpersonal skills with a propensity for building relationships across seniority levels.
- Proven ability to manage workload, prioritize tasks, and meet deadlines.
- Experience with environment art workflows, including asset placement, production, level creation, photogrammetry, and PBR texturing.
- Deep understanding of environment aesthetics, function vs. form relationships, and what makes a game level fun and intriguing.
- Thorough understanding of architecture and nature.
- Proficient knowledge of Maya, Substance Painter, and/or other 2D/3D software packages.
- Strong interest in collaborating with stakeholders to improve the way we work.
About Electronic Arts:
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We're looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life.
We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.