Technical Art Director

2 weeks ago


Vancouver, British Columbia, Canada Electronic Arts Full time

Key Responsibilities

  • Collaborate with Technical Art Directors to enhance content workflows and resolve challenges.
  • Partner with the Frostbite development team to implement engine improvements.
  • Lead cross-functional improvement efforts to bridge Frostbite team members and game use cases.
  • Advise the quality verification team on building better workflow tests.
  • Mentor technical artists, engineers, and quality assurance team members on content topics.
  • Drive overall improvements for how Frostbite works with game teams.
  • Contribute to the larger EA technical art community.

Qualifications

  • 8+ years of game development experience, ideally in AAA games or engine development.
  • Extensive experience in developing and improving content workflows and pipelines.
  • Expert knowledge of several DCC apps such as Maya, Houdini, Substance, Blender, or Photoshop.
  • Experience optimizing game content within technical constraints.
  • Experience with visual or python scripting.
  • Experience with game engines (i.e. Frostbite, Unreal, or Unity).
  • Effective communication with different audiences: artists, engineers, and managers.
  • A willingness to solve new technical and creative problems.
  • Comfortable engaging and building relationships with multiple teams and individuals globally.


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