Technical Art Director
2 weeks ago
Key Responsibilities
- Collaborate with Technical Art Directors to enhance content workflows and resolve challenges.
- Partner with the Frostbite development team to implement engine improvements.
- Lead cross-functional improvement efforts to bridge Frostbite team members and game use cases.
- Advise the quality verification team on building better workflow tests.
- Mentor technical artists, engineers, and quality assurance team members on content topics.
- Drive overall improvements for how Frostbite works with game teams.
- Contribute to the larger EA technical art community.
Qualifications
- 8+ years of game development experience, ideally in AAA games or engine development.
- Extensive experience in developing and improving content workflows and pipelines.
- Expert knowledge of several DCC apps such as Maya, Houdini, Substance, Blender, or Photoshop.
- Experience optimizing game content within technical constraints.
- Experience with visual or python scripting.
- Experience with game engines (i.e. Frostbite, Unreal, or Unity).
- Effective communication with different audiences: artists, engineers, and managers.
- A willingness to solve new technical and creative problems.
- Comfortable engaging and building relationships with multiple teams and individuals globally.
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