3D Character Artist

2 days ago


Montreal, Quebec, Canada Ubisoft Full time
About the Role

We are seeking a highly skilled 3D Character Artist to join our team at Ubisoft. As a key member of our art department, you will be responsible for creating high-quality 3D characters and assets for our games.

Key Responsibilities
  • Sculpting and Modeling: Create high-poly characters using ZBrush and Marvelous Designer, and optimize low-poly models for real-time rendering.
  • Texturing and Shading: Work on UV packing, bake maps, and create PBR textures in Substance Painter.
  • Integration and Details: Integrate low-poly models from 3Ds Max into the engine and add details using in-engine shaders.
  • Collaboration and Communication: Work closely with teammates and leads to ensure timely delivery of high-quality assets.
Requirements
  • Experience: 2+ years of experience in the game industry with 3D packages, preferably 3DSMax & ZBrush.
  • Skills: Solid high & low resolution modeling and texturing skills, knowledge of real-time modeling techniques, and experience in modeling realistic human anatomy.
  • Education: Bachelor's degree in Computer Science, Fine Arts, or a related field.
What We Offer

At Ubisoft, we offer a collaborative and dynamic work environment, opportunities for career growth and development, and a comprehensive benefits package. If you are passionate about creating immersive gaming experiences and have a strong portfolio to showcase your skills, we encourage you to apply.


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