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3D Character Artist

2 months ago


Montreal, Quebec, Canada Jobs for Humanity Full time
{"h1": "Character Artist Job Description", "p": "At Ubisoft, we're looking for a talented Character Artist to join our team. As a key member of our art department, you'll be responsible for creating high-quality 3D characters for our games. Your expertise in sculpting, modeling, and texturing will help bring our characters to life.

**Key Responsibilities:**

* Sculpt high-poly characters with ZBrush and Marvelous Designer
* Rework topology and optimize low-poly models
* Work on UV packing and customization features in the engine
* Bake maps and create PBR textures in Substance Painter
* Integrate low-poly models from 3Ds Max to the engine
* Add details with in-engine shaders
* Collaborate with teammates and lead to ensure timely delivery

**Requirements:**

* Game industry experience with 3D packages, preferably 3DSMax & ZBrush
* Knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
* Solid high & low resolution modeling and texturing skills
* Experience in modeling realistic human anatomy
* Good working knowledge of facial and hair development

**What to Expect:**

* A dynamic and collaborative work environment
* Opportunities for career growth and professional development
* A chance to work on exciting and challenging projects
* A competitive salary and benefits package

If you're passionate about creating stunning 3D characters and have the skills to match, we want to hear from you"}