Lead Character Artist

3 weeks ago


Montreal, Quebec, Canada Hasbro Full time

Job Title: Lead Character Artist

Job Summary:

We are seeking a highly skilled Lead Character Artist to join our team at Hasbro. As a Lead Character Artist, you will be responsible for creating high-quality 3D characters and creatures for our upcoming AAA game.

Key Responsibilities:

  • Establish high-quality standards for the team and ensure that all characters and creatures meet those standards.
  • Create iconic 3D characters and creatures that establish and drive the quality bar for our project.
  • Guide your employees on both a creative and technical level.
  • Ensure the style is consistent across all characters and creatures of the game.
  • Assist in the development of art bibles, visual direction, and technical checklists where outsourcing is required.
  • Elevate, visualize, and evangelize our artistic vision as part of an outstanding development team.

Requirements:

  • 7+ years of focused experience in AAA game development as a Character Artist specializing in organic forms using Maya, Zbrush, or similar tools.
  • Experience collaborating and iterating with other Character Artists both internally and externally.
  • The creative vision to take a character to completion from either a detailed or a high-level concept image.
  • Deep hands-on knowledge of next-generation asset creation pipelines, tools, and workflows.
  • Experience partnering with an Art Director or visual lead in developing a unique and cohesive modeling and texturing style and process for characters, creatures, and manufactured forms.
  • Exceptional understanding of character form, shape, structure, and silhouette.
  • The ability to contribute, interpret, and clearly communicate art direction within a team.
  • Able to effectively collaborate with game designers and programmers, with a collaborative approach to problem-solving and prototyping.
  • A passion for fiction stories and role-playing games.
  • Bilingual French and English.

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