3D Character Artist

1 week ago


Montreal, Quebec, Canada Jobs for Humanity Full time
Character Artist Role

At Ubisoft, we're seeking a skilled 3D Character Artist to join our team. As a Character Artist, you'll be responsible for creating high-quality 3D characters for our games. Your expertise in sculpting, modeling, and texturing will be essential in bringing our characters to life.

Key Responsibilities
  • Sculpt high poly characters with ZBrush and Marvelous Designer.
  • Rework topology and optimize low poly models.
  • Work on UV packing and customization features in the engine.
  • Bake maps from high poly to low poly.
  • Create PBR textures in Substance Painter.
  • Integrate low poly models from 3Ds Max to the engine.
  • Add details with in-engine shaders.
  • Collaborate with teammates and lead to ensure timely delivery.

Requirements
  • Game industry experience with 3D packages, preferably 3DSMax & ZBrush.
  • Knowledge of real-time modeling techniques, including shaders, PBR, and normal maps.
  • Solid high and low resolution modeling and texturing skills.
  • Experience in modeling realistic human anatomy.
  • Good working knowledge of facial and hair development.

What to Expect
  • A dynamic and collaborative work environment.
  • Opportunities for career growth and professional development.
  • A comprehensive benefits package, including health insurance and retirement plans.

About Us
Ubisoft is a leading developer and publisher of interactive entertainment software and services. We're committed to creating innovative and engaging experiences for our players. Our team is passionate about delivering high-quality games that exceed our players' expectations. If you're a talented and motivated individual who shares our passion for gaming, we encourage you to apply for this exciting opportunity.
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