Character Modeler

4 weeks ago


Vancouver, British Columbia, Canada Electronic Arts Full time

About the Role

The Character Artist is a crucial position in the creation of top-tier video games at Electronic Arts. This role involves creating the cast of characters that populate the game universe. Our ideal candidate will be a dynamic and efficient modeler with sculpting and texturing skills, able to create outstanding content with an imagination that is constantly in motion.

We create amazing character models based on scan data, photo references, or traditional 3D means. The successful candidate will be committed to supporting our games with the creation of amazing content, enriching players' experiences with a cast of characters and variety of character accessories such as full-body outfits, hair, and headgear.

Key Responsibilities

  • Experience with 3+ years of industry character creation production
  • Experience in high-fidelity 3D modeling/sculpting techniques, along with high-poly to low-poly surface/detail baking
  • Experience in Maya, Z-Brush, and Photoshop
  • Experience in physical materials and how to replicate them in CG
  • Knowledgeable of PBR texture/material workflows
  • Experience with authoring photo-realistic textures (Substance Painter/Designer experience is a plus)
  • Experience in working with content-driven game engines (e.g. Unreal, Frostbite, Unity)
  • Ability to visualize in three-dimensions and work from limited reference material/concept art
  • Experience in creating game resolution topology with considerations for deformation and rigging
  • Knowledgeable in the creation of cloth and clothing and how to match the character style
  • Expert in high-fidelity 3D modeling/sculpting techniques, along with high-poly to low-poly surface/detail baking
  • Efficient in use of UV layout and ability to edit for highest visual payoff

Portfolio Requirements

  • Photo-real character modeling and texturing – hair, clothing, anatomy, and likeness, showing UV layout and all maps
  • Concept to model experience is a plus

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