Character Modeler
3 weeks ago
About the Role
The Character Artist is a key member of our team, responsible for creating high-quality 3D characters for our games.
Responsibilities
- Design and create 3D characters using Maya, Z-Brush, and Photoshop.
- Develop and implement high-poly to low-poly surface/detail baking techniques.
- Collaborate with the development team to ensure character models meet game requirements.
- Contribute to the creation of game resolution topology with considerations for deformation and rigging.
Requirements
- 3+ years of experience in character creation production.
- Expertise in high-fidelity 3D modeling/sculpting techniques and PBR texture/material workflows.
- Experience with game engines (e.g., Unreal, Frostbite, Unity).
- Strong understanding of UV layout and ability to edit for highest visual payoff.
What We Offer
Electronic Arts offers a comprehensive benefits package, including vacation time, sick leave, and extended health/dental/vision coverage, as well as opportunities for career growth and professional development.
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