Character Modeler

3 weeks ago


Vancouver, British Columbia, Canada Electronic Arts Full time

About the Role

The Character Artist is a key member of our team, responsible for creating high-quality 3D characters for our games.

Responsibilities

  • Design and create 3D characters using Maya, Z-Brush, and Photoshop.
  • Develop and implement high-poly to low-poly surface/detail baking techniques.
  • Collaborate with the development team to ensure character models meet game requirements.
  • Contribute to the creation of game resolution topology with considerations for deformation and rigging.

Requirements

  • 3+ years of experience in character creation production.
  • Expertise in high-fidelity 3D modeling/sculpting techniques and PBR texture/material workflows.
  • Experience with game engines (e.g., Unreal, Frostbite, Unity).
  • Strong understanding of UV layout and ability to edit for highest visual payoff.

What We Offer

Electronic Arts offers a comprehensive benefits package, including vacation time, sick leave, and extended health/dental/vision coverage, as well as opportunities for career growth and professional development.


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