Gameplay Software Engineer

1 month ago


Toronto, Ontario, Canada Electronic Arts Full time
Responsibilities

We are seeking a skilled Gameplay Software Engineer to join our team and contribute to the development of our Skate game. As a key member of our team, you will be responsible for designing and implementing gameplay features that bring our vision to life.

Key Responsibilities:

  • Develop features that enhance the gameplay experience and bring our Skate game vision to life.
  • Collaborate with designers, animators, and other engineers to deliver a cohesive and engaging game experience.
  • Design and implement tools and support workflows based on requirements from both gameplay and other game areas.
  • Work within our proprietary engine, providing feedback and understanding best practices in the engine.
  • Analyze and optimize gameplay feature performance to reach release quality.
Qualifications

To be successful in this role, you will need:

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
  • 3+ years experience with C++ and experience in object-oriented design and implementation.
  • Knowledge of core gameplay systems such as character controls, input, animation systems, multiplayer, or other related systems.
  • Knowledge of good software programming practices.
  • Excellent debugging experience using tools to help debug.
  • Understanding of performance analysis and how to reduce costs.
  • Knowledge in a second field, such as physics or mathematics.
  • Familiar with basic game development technologies such as Perforce, Visual Studio.
About Electronic Arts

At Electronic Arts, we are passionate about creating games that inspire and entertain. We are committed to fostering a culture of innovation, collaboration, and inclusivity. If you are a talented and motivated individual who is passionate about game development, we encourage you to apply for this exciting opportunity.



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