Gameplay Software Engineer

2 months ago


Toronto, Ontario, Canada Electronic Arts Full time

About the Role

We are seeking a skilled Gameplay Software Engineer to join our team at Electronic Arts. As a key member of our development team, you will be responsible for bringing the SkateTM gameplay vision to life.

Responsibilities

  • Develop features that deliver a satisfying physics simulation in an open sandbox world.
  • Collaborate with designers, animators, and other engineers to create compelling player experiences.
  • Design and implement tools and support workflows based on requirements from gameplay and other game areas.
  • Analyze and optimize gameplay feature performance to reach release quality.

Requirements

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
  • 3+ years experience with C++ and experience in object-oriented design and implementation.
  • Knowledge of core gameplay systems such as character controls, input, animation systems, multiplayer, or other related systems.
  • Knowledge of good software programming practices.
  • Excellent debugging experience using tools to help debug.
  • Understanding of performance analysis and how to reduce costs.
  • Knowledge in a second field, such as physics or mathematics.
  • Familiar with basic game development technologies such as Perforce, Visual Studio.

About Electronic Arts

At Electronic Arts, we are passionate about creating games that inspire and entertain millions of players around the world. We are committed to fostering a culture of innovation, collaboration, and inclusivity. Our benefits package includes comprehensive health insurance, paid time off, and opportunities for professional growth and development.

Equal Opportunity Employer

Electronic Arts is an equal opportunity employer. We welcome applications from diverse candidates and are committed to creating a workplace that is inclusive and respectful of all employees.



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