Gameplay Software Engineer

2 weeks ago


Toronto, Ontario, Canada Electronic Arts Full time
Job Description

About the Role

We are seeking a skilled Gameplay Software Engineer to join our team and contribute to the development of our Skate game. As a key member of our development team, you will be responsible for developing features that bring the game vision to life.

Responsibilities:

  • Design and implement gameplay features using C++ and object-oriented design principles.
  • Collaborate with designers, animators, and other engineers to ensure seamless integration of features.
  • Deliver a satisfying physics simulation in an open sandbox world.
  • Develop tools and support workflows based on requirements from gameplay and other game areas.
  • Work within our proprietary engine, providing feedback and understanding best practices.
  • Analyze and optimize gameplay feature performance to reach release quality.

Qualifications:

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
  • 3+ years of experience with C++ and object-oriented design and implementation.
  • Knowledge of core gameplay systems, such as character controls, input, animation systems, multiplayer, or other related systems.
  • Knowledge of good software programming practices.
  • Excellent debugging experience using tools to help debug.
  • Understanding of performance analysis and how to reduce costs.
  • Knowledge in a second field, such as physics or mathematics.
  • Familiarity with basic game development technologies, such as Perforce and Visual Studio.


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