Principal Level Designer
3 weeks ago
About Us
Behaviour Interactive is a world-renowned gaming studio, headquartered in Montreal and expanding its global presence with studios in Toronto, Seattle, the United Kingdom, and the Netherlands.
We're proud of our flagship franchise, Dead by Daylight, which has entertained over 60 million players across multiple platforms. Our team is passionate about creating immersive experiences that push the boundaries of interactive entertainment.
The Role
We're seeking a Principal Level Designer to join our Co-Dev vertical, shaping AAA IPs with renowned external partners. As a key member of our team, you'll collaborate with Level Artists to define and request assets and tools, ensuring credible and rich environments that convey their own stories.
Your responsibilities will include:
- Evolution of levels through other disciplines, ensuring level design intentions are respected towards final delivery;
- Contributing to and creating design support documentation, as necessary;
- Collaborating with cross-functional teams to achieve project goals;
Requirements
To succeed in this role, you'll need:
- 5+ years of game industry experience as a level designer;
- Ability to write detailed design documents describing level design intentions;
- Good communication skills, both written and verbal in English;
What We Offer
We offer a competitive salary of $120,000 per year, a dynamic work environment, and opportunities for growth and professional development. Our studio is located in Montreal, and we require an on-site presence twice a week.
About Behaviour Interactive
We're a leading provider of external development services, partnering with industry leaders like Microsoft, Sony, EA, and Warner Bros. biz. Our company has been recognized with Deloitte Canada's Enterprise Fast 15 and Best Managed Company awards.
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