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Level Designer
2 months ago
Job Overview
As a Level Designer at Ubisoft Montréal, you will be responsible for designing unique and immersive environments for our players to explore and interact with. You will work closely with the development team to create engaging quests and missions that enhance the overall gaming experience.
Key Responsibilities
- Develop and champion a part of the story content from concept to final implementation
- Design and script engaging quests and missions that entertain narratively and in gameplay
- Liaise with other departments to ensure consistency and quality
- Contribute to design guidelines and best practices
- Seek and act on feedback to improve content
Requirements
- Experience in creating robust quest and mission scripts in game engines (Unreal, Unity, etc.)
- Strong understanding of pacing, narrative progression, and drama
- Knowledge of level design, gameplay encounter, and 3D layout fundamentals
- Excellent collaboration, communication, and interpersonal skills
- Ability to adapt to feedback and find resources to solve problems
- Excellent technical skills
- Understanding of the open world/action-adventure segment
Bonus Skills
- Experience in 3rd person action games
- Passion for history and its secrets
- Understanding of linear and non-linear content implications
- Understanding of industry standards for player experience