Lead Rendering Programmer

3 days ago


Montreal, Quebec, Canada 2K Full time
Job Title: Lead Rendering Programmer

Cloud Chamber is seeking a seasoned Lead Rendering Programmer to spearhead the development of our next-generation game engine. As a key member of our rendering team, you will be responsible for designing and implementing cutting-edge rendering technologies, collaborating with artists and engineers to bring our vision to life, and mentoring junior team members to ensure the success of our project.

Key Responsibilities:
  • Design and implement high-performance rendering solutions using Unreal Engine 5
  • Collaborate with concept artists, art directors, and other engineers to develop and integrate new rendering technologies
  • Mentor and guide junior team members to ensure the success of our project
  • Research and analyze industry trends and technologies to stay ahead of the curve
  • Develop and maintain efficient rendering pipelines and workflows
Requirements:
  • Bachelor's degree in Computer Science or related field
  • Minimum 7 years of industry experience with a strong background in rendering and graphics programming
  • Experience shipping multiple AAA Unreal Engine console and PC games
  • Strong 3D math skills and experience with modern GPUs
  • Excellent communication and leadership skills
About Cloud Chamber:

Cloud Chamber is a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world. We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.



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