Gameplay Systems Specialist
1 month ago
Systems Designer
Sledgehammer Games, a leading developer in the video game industry, is seeking a talented Systems Designer to join our Toronto team. As a key member of our team, you will partner closely with our teams in the United States and Australia to create epic content for some of the biggest games in the world.
Your Mission
As a Systems Designer, you will be responsible for owning and leading features on the team, ensuring a cohesive gameplay experience. You will conceptualize, pitch, and iterate on designs with the dev team, actively debating design concepts and systems with the design team. You will also prototype, implement, and tune designs and concepts using in-house tools within time frames provided.
Key Responsibilities
- Work alongside the design team to ensure a cohesive gameplay experience.
- Own and become the feature lead for gameplay systems and mechanics within the game.
- Conceptualize, pitch, and iterate on designs with the dev team.
- Actively debate design concepts, systems, and mechanics with the design team.
- Prototype, implement, and tune designs and concepts using in-house tools within time frames provided.
- Work with artists, engineers, animators, and audio experts to bring designs to life.
- Constantly iterate on game mechanics and game systems to find the fun based on user feedback, analytics, and design goals.
- Refine gameplay above and beyond expectations to execution excellence.
Requirements
- 2+ years of experience designing games
- 2+ years of scripting/coding experience
- Previous experience working on and shipping a AAA title as a systems/game designer
- Passion for games and fun interactive gameplay
- Open to working in/relocating to Toronto
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