Senior Gameplay Animator

7 days ago


Montreal, Quebec, Canada Mediabistro Full time
About the Role

We are seeking a highly skilled Senior Gameplay Animator to join our team on the Battlefield project. As a key member of our Gameplay team, you will be responsible for creating high-quality animations that bring our game to life.

Responsibilities
  • Design and implement player locomotion systems, working closely with 3Cs Designers and Programmers to ensure quality targets are met.
  • Author high-quality Mocap animations that set the standard for the team, with a focus on realism and grounded military style.
  • Author Keyframe animation where needed to match the visual aesthetics of the project.
  • Build out mocap shot lists and assist Animation leadership in preparation for mocap shoots.
  • Design and implement systems in-engine to balance animation quality targets and gameplay responsiveness.
  • Provide feedback and inspiration to other animators on the team and promote the animation direction and philosophy across all disciplines.
  • Work with technical animators to establish character rig needs and push tools and workflows to the next level.
  • Promote communication and collaboration with peers across varying disciplines.
Qualifications
  • 7+ years animation experience.
  • Credits on at least two AAA titles where you played a significant role in the creation of player locomotion systems.
  • Proficient in all relevant software such as Maya and Motionbuilder.
  • Experience working and iterating on gameplay systems in-engine.
  • Strong problem-solving skills, both technical and cross-discipline.
  • A demo reel that showcases examples of high-quality keyframe animation and motion capture.
  • Experience directing mocap talent a plus.
  • Motion Matching experience also a plus.


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