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Midwinter - Procedural Environment Technical Artist
3 months ago
Join Our Innovative Team
Are you passionate about the forefront of video game development? As a leading studio in the gaming industry, Behaviour Interactive is dedicated to creating exceptional experiences across various platforms including PC, console, and mobile. With a vibrant team of over 1200 skilled professionals, we operate from multiple locations, including Toronto, Seattle, Rotterdam, and the UK.
About Midwinter Entertainment:
As a proud member of Behaviour Interactive since 2022, Midwinter Entertainment is committed to fostering a culture of creativity, respect, and playfulness. We are currently focused on developing our next exciting project and are looking for a talented Technical Artist to enhance our small yet impactful team.
Your Role:- Collaborate with the art director and environment artists to investigate and propose solutions for content creation challenges during the pre-production phase.
- Partner with technical artists, environment artists, and engineers to transition prototype content into production using Unreal Engine.
- Maintain up-to-date knowledge on procedural content generation techniques and workflows.
- Provide guidance and education to artists on procedural content generation, ensuring clear communication of technical requirements for Unreal Engine and runtime systems.
- Establish technical standards and production processes to ensure visual and performance targets are met.
- Work closely with Tools and Rendering engineers to influence technology and tool development.
- Collaborate with artists and designers to identify tool and workflow needs.
- Proficiency in designing complex procedural content creation pipelines that prioritize user-friendly workflows for artists and designers.
- Expertise in procedural content creation tools such as Houdini, particularly in their application within Unreal Engine.
- A creative, collaborative, and adaptable problem solver with a commitment to inclusivity.
- Experience in automating content and asset processing.
- Understanding of performance optimization and GPU rendering for real-time content, lighting, and materials.
- Experience in developing workflows and tools throughout the entire project lifecycle.
- Ability to create shaders for a variety of assets, including characters.
- Strong communication skills in English, as collaboration with our Seattle office is essential.
We value diverse experiences and encourage anyone who feels they can contribute to our mission to consider joining us.
Midwinter Entertainment is an equal opportunity employer.