Level Design Director
6 months ago
At Invoke, our mission is to Have Fun Building Great Games.
We believe the best games come from people who love what they do, in an environment that values them and their ideas. And we ensure that everyone has the opportunity to contribute to our collective success, whatever their role. As a member of Wizards of the Coast, we help enrich a catalog of games that has inspired gamers and developers for decades.
At Invoke, you get to play your part as a valued member of an open and dedicated team within a magical world
Invoke Studios is currently looking to hire a Core Team of talented and varied people for a new AAA multiplayer game in the universe of D&D using the Unreal Engine.
If you are interested in joining a new team and actively contributing to the conception of a new game project, please read below.
**Job Description**:
Invoke is looking for a Level Design Director to join the team. In this role, you will be responsible for overseeing the creation and execution of engaging, dynamic, and visually stunning multiplayer levels.
You will develop and communicate a clear and compelling vision for the game's multiplayer levels, ensuring alignment with the game's overall vision and gameplay goals.
Your primary role will be to ensure that the gameplay environments are finely crafted to deliver a world-class gaming experience.
What you’ll do
- Lead, mentor, and manage a small team of level designers, setting clear goals, expectations, and performance standards
- Oversee the design of multiplayer levels from concept to completion, including layout, mechanics, and balance
- Ensure that levels are challenging, fun, and promote player engagement while meeting technical and performance requirements
- Drive the iterative design process by giving and receiving constructive feedback to improve level quality and player experience
- Collaborate with other departments, such as gameplay and art, to refine and optimize levels
- Follow up on features post-launch to improve, add, or remove components; interpreting data to inform decision-making.
Ideally, what You'll Bring
- Proven experience as a Level Design Director or Associate Director on at least one successful AAA title and ideally one multiplayer title
- In-depth knowledge of multiplayer game design principles, including level flow, balance, pacing, and engagement
- Proficiency in level design tools, Unreal, and scripting languages.
- Excellent communication and interpersonal skills to collaborate effectively with cross-functional teams
- Demonstrated ability to lead and inspire a team in a dynamic and collaborative environment
- Ability to sift through data and come to meaningful conclusions.
- Familiarity with online gaming communities and live streaming platforms (e.g. Twitch)
- A passion for GAAS Games and multiplayer games in general
We are an Equal Opportunity Employer
Invoke commits to offer equal working chances to every individual, without regard based on the following: age, sex, sexual orientation, physical disability, origin, religion, citizenship, native country or any other possible particularities. We sincerely believe in a respectful and open-minded work environment, in which everyone can fully contribute to the organization's development.
Invoke
-
Level Design Director
5 months ago
Montréal, Canada Ubisoft Full timeAs a Level Design Director at Ubi MTL, you will provide players with quests to undertake, puzzles to solve, and goals to accomplish as they journey through an immersive world. You'll combine game design and narrative elements to craft a selection of rewarding missions, and then guide a talented group of level designers to transform vision into reality. As...
-
Director of Design
5 months ago
Montréal, Canada Pür & Simple Full time**Company Overview**: Pür & Simple is a renowned franchised restaurant brand specializing in premium breakfast, brunch and lunch experiences. With a commitment to quality ingredients, exceptional service, and inviting atmospheres, we aim to provide our guests with memorable dining experiences that start their day off right. As we continue to expand and...
-
Director, Learning
5 months ago
Montréal, Canada ClinicalMind Full timeNew opportunity! ClinicalMind is a full-service Medical Communications Company with extensive experience in specialty therapeutic areas. We offer unique, cutting-edge live and digital initiatives designed to integrate, support, and enhance our client objectives and drive additional engagement with key customers. ClinicalMind’s talented team defines our...
-
Directeur.rice de La Conception de Niveaux
5 months ago
Montréal, Canada Electronic Arts Full time(Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".)_ Our **_Motive_** is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our...
-
Level Design Director, Missions
5 months ago
Montréal, Canada KRAFTON Montreal Studio Full timeEnglish will follow below. Studio KRAFTON Montréal est un studio créé et mené par des développeurs. Nous travaillons sur un jeu AAA basé sur une propriété intellectuelle acclamée située dans un monde fantastique médiéval. Nous croyons qu'il est important de s'amuser tout en créant des expériences mémorables, en étant fiers de notre travail...
-
Director, Product Design
2 months ago
Montréal, QC, Canada Coveo Full time**Build a best-in-class Product Design practice and implement transformative changes that drive lasting impact**: As the Director of Product Design, you will drive the design vision and execution, playing a critical role in differentiating Coveo's product in a competitive market. In this role, you'll report to the SVP Products and collaborate closely with...
-
Artistic Level Design Internship
5 months ago
Montréal, Canada Astrolabe Interactive Inc. Full time**English follow** **Le studio** Depuis ses débuts en 2018, Astrolabe Interactive a fait sa place dans la scène indépendante du jeu vidéo et du jeu de société avec plusieurs titres livrés et d’autres en production. Nos réalisations ludiques incluent des jeux vidéos, des jeux de société et des services de ludification. En entrant chez...
-
Level Artist
2 months ago
Montréal, QC, Canada Eidos-Montréal Full time**Reports to**: Art Direction Permanent - Full-Time The team A small artistic team where you can collaborate with intermediate and senior colleagues with diverse skills. They're all equally friendly and eager to share their know-how, creating a great dynamic of mutual support and communication. What you will do Work closely with a Level Designer in the...
-
Director Gameplay Design
2 months ago
Montréal, QC, Canada QUANTIC DREAM Full timeWe are looking for a Director Gameplay Design to join the team behind our upcoming ambitious title, Star Wars: Eclipse. You will work closely with the creative leadership to define and refine the overall vision for gameplay mechanics, ensuring an immersive experience that captivates players. As a leader, you will adopt a strategic perspective while guiding a...
-
Director, Product Design
5 months ago
Montréal, Canada Lightspeed Full timeHi there! Thanks for stopping by Are you actively looking for a new opportunity? Or just checking the market? Wellyou might just be in the right place! We’re looking for a Director, Product Design to join our team in North America. As a Director of Product Design, you will be tasked to ensure the NuOrder (B2B) product design team delivers user...
-
Artistic Director
5 months ago
Montréal, Canada Ubisoft Full timeAs an Artistic Director Visual Design at Ubi MTL, you are in charge of the quality and content of graphic and audiovisual productions. You will ensure that the elements produced are aligned with the game's vision and propose creative and innovative ideas and concepts. Collaborating closely with artists and designers across production teams, you’ll support...
-
Level Artist
7 days ago
Montréal, QC H3A 1L4, Canada Eidos-Montréal Full time**Reports to**: Art Direction Permanent - Full-Time The team Come and join a design team on a unique mandate in a genre with high narrative content. We're looking for our Level Artist, to complement our very senior artistic team. Each of us contributes more than just our title; we're looking for a colleague with the same broader interest in the project as a...
-
Team Lead Level Design
5 months ago
Montréal, Canada Ubisoft Full timeIn this role at Ubisoft Montréal, you will lead a small level design team for which you will create and distribute tasks. You will also oversee its productivity and make sure it meets the deadlines and quality standards defined by the Project Lead (CP)/Production Manager (PM). In charge of a part of the development of the game, you will supervise and...
-
Level Artist
5 months ago
Montréal, Canada KRAFTON Montreal Studio Full timeEnglish will follow below. **Description d’emploi**: En tant qu'Artiste de Niveau, vous serez responsable de créer des environnements de jeu visuellement attrayants et captivants. Vous travaillerez en étroite collaboration avec le Directeur Artistique et l'équipe de conception de niveaux, apportant une composition esthétique aux scènes tout en...
-
Timi Montreal- Quest Technical Design Director
5 months ago
Montréal, Canada Tencent Full timeResponsbilities / Responsabilités: Award-winning TiMi Studio Group seeks a Quest Technical Design Director to develop a AAA, open-world game based on a new IP. The project will be released on multiple platforms using Unreal’s latest technology. As a Technical Design Director, your role will be to lead the development of content creation pipelines to...
-
Artistic Director
4 weeks ago
Montréal, QC, Canada Ubisoft Entertainment Full timeAs an Artistic Director Visual Design at Ubi MTL, you are in charge of the quality and content of graphic and audiovisual productions. You will ensure that the elements produced are aligned with the game's vision and propose creative and innovative ideas and concepts. What you’ll do Propose graphic or audiovisual concepts based on the client's brief...
-
Director of Assay Development
5 months ago
Montréal, Canada CellCarta Full time**Director, Assay Development** **Summary** The Director of Assay Development is responsible for the development of flow cytometry assays that meet the intended purpose in the scope of the clinical trial(s). They manage and mentor a team of scientists and research assistants for the development of custom assays, standard panel set-up, assay...
-
Lecturer - Game Design and Video Game Level
2 weeks ago
Montréal, QC, Canada LCI Education Full timeAs a lecturer in Game and Level Design, you are responsible for teaching courses to students, creating course syllabi, correcting students' assignments. Among the skills and notions transmitted, we find: - General Video Game Architect - Game Designer - Level Designer - Game Narrative Designer **Status**: Contract - Winter 2025 session **Location**: Lasalle...
-
Assistant Professor of Industrial Design
5 months ago
Montréal, Canada Université de Montréal Full time**Assistant professor of industrial design** **School of Design, **Faculty of Environmental Design The School of Design is one of three units of the University of Montreal’s Faculty of Environmental Design, which offers programs at all three levels of study in its five disciplines: architecture, landscape architecture, industrial design, interior design...
-
Environment Artist
5 months ago
Montréal, Canada Ubisoft Full time**Job Description**: As an Environment Artist (Level Artist) at Ubi MTL, you'll create captivating 3D environments within an immersive world waiting to be explored. You will be an environment architect, a visual storyteller, and an experience maker wrapped into one. Be it in a level, side mission, or piece of an open-world map, you assemble and position key...