Technical Artist
3 days ago
As a Technical Artist at Alpha Channel Inc., you’ll help bridge content and features to empower a small team to create incredible experiences. You’ll have the opportunity to contribute to a wide variety of features and content development; custom shaders, PBR pipeline, camera systems, post processing and procedural generation
**Responsibilities Include**:
- Help us achieve AAA quality visuals with a small team by leveraging procedural techniques, lighting, shaders and other techniques
- Work closely with artists, programmers and designers, and help act as the bridge between those teams
- Help develop tools and pipelines to speed up our workflow
- Help create innovative technical solutions to content generation problems
- Contribute to the overall design and development of our games. Spend the time to play regularly, give feedback and passionately contribute to creating an impactful high quality experience
**Qualifications**:
- You have previous experience as a technical artist or an artist on at least one shipped game.
- Strong artistic and technical skills
- Skilled in scripting languages and/or node-based scripting (e.g. UE4 Blueprints)
- Experience with PBR rendering pipelines
- Strong communication and interpersonal skills
- Able to work autonomously with little supervision
- Passionate about video games and the game development industry
**Nice to Have**:
- Knowledge of Unreal Engine 4 or 5
- Experience with creating and editing particle systems
- Experience with rigging and procedural animation
- Experience with optimization
- Experience developing for modern consoles
- JIRA Experience
**Don't meet all the requirements?**
We care more about outcomes than ticking boxes, and we know the perfect person for the role often has a CV that's a little different.
Don't quit before you've started
**How can we support you?**
We want to set you up for success and make our recruitment process as accessible as possible for you.
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