Technical Artist

3 days ago


Old Toronto, Canada Electronic Arts Full time
h3>Responsibilities

Support Outsource teams as a key point of contact to help support tool deployment, asset creation, performance budgets and guidelines, and troubleshooting in Frostbite and in our DCC workflows. Work with Outsourcing Vendors, Technical Artists, Tools Engineers & Rendering Engineers to improve workflows and tools to scale our asset management and production capability. Help teams with integrating work from RAW into Source and establish any necessary testing, process, or tools improvements. Identify improvements to pipelines, workflows, and tools to serve product goals and make updates to improve efficiency, quality of life and usability. Evaluate performance and budgets of content created in partnership with our outsourcing vendors and support to surface issues and help make content efficient. Exhibit a high degree of technical knowledge about current state-of-the-industry content workflows, tools and pipelines.

Qualifications
  1. You have 3+ Years Experience as a Technical Artist working on Tools and Pipelines.
  2. You have developed tools and pipelines on at least 1-2 shipped console/PC titles.
  3. You understand architecture for complex tools and pipelines with a focus on content creator (artist/designer) friendly workflows and scalability.

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