Mocap Animator

6 months ago


Montréal, Canada Eidos-Montréal Full time

**REPORTS TO**: LEAD ANIMATOR

**WHAT YOU WILL DO**:

- Bring to life unique, appealing and most of all believable characters in both in-game and scripted scenarios;
- Respect a delivery schedule of high quality of level animation assets set by the rest of the team;
- Clearly communicate progress and issues to the Lead Animator, and be willing to understand and act upon direction;
- Create aspects of 3D animation which answer the requirements established by the Artistic direction while showing initiative and creativity;
- Work with the designers and integrators to implement 3C related features.

**WHAT YOU BRING**:

- Diploma in 3D Art, or equivalent training;
- +3 years and more of experience in the field of the animation;
- At least 2 shipped AAA titles in the past;
- Familiar with producing in-game animations and in-game systems;
- Experience with animation and camera integration;
- Cinematic background with hands on knowledge of camera, composition, & cinematic sequences;
- Knowledge of Maya and Motionbuilder;
- Expert with quick keyframe iteration and motion capture editing;
- Insight into animation pipelines and motion-capture experience is important;
- Be autonomous;
- A strong work ethic, initiative and above all else humility is required;
- Must thrive in a team environment with a drive for self-improvement, to learn and also to share knowledge;
- The maturity to give, (and receive), constructive criticism is expected;
- A desire to push the boundaries of videogame animation standards is a must.

**EVEN BETTER IF YOU HAVE**:

- Knowledge of 3Ds Max and engine like Unreal or Unity3D;
- Technical experience with engines;
- An understanding of the human body and facial anatomy;
- Rigging/skinning and basic character modeling knowledge.

WHY JOIN US?
- Flexible work schedule: Because unexpected events are part of life when you are sick or need personal days;
- Hybrid work: Because we have adapted to the new reality;
- Access to group insurance: To take care of yourself and your loved ones;
- Access to group RRSP: We think about your future;
- Access to a telemedicine service for the family: To avoid a pleasant 24hrs in the emergency room;
- Bonus system: We recognize the work accomplished.

Come create emotion with us


  • Mocap Animator

    5 months ago


    Montréal, Canada DON'T NOD Montréal Full time

    **Company Description** DON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), RPG (_Vampyr_), and action (_Remember Me_) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and...

  • Technical Animator

    5 months ago


    Montréal, Canada Ubisoft Full time

    The incumbent supports and innovates animation systems. Working closely with animators, riggers, game designers and programmers, you will work with mocap data, lip sync and facial animation systems, animation and physics rigs, animation trees and dynamic objects. In this role, you'll track, refine or establish pipelines for conventional and innovative...


  • Montréal, Canada GameOn Studio Full time

    **Company Description** Établie à Montréal, Game On a initialement émergé comme une maison de production audio pour soutenir les développeurs de jeux. Elle est maintenant devenue l'un des principaux studios de mocap au monde. Collaborant étroitement avec de nombreux développeurs AAA, nous avons élargi notre répertoire pour inclure des services...

  • Technical Animator

    5 months ago


    Montréal, Canada Eidos-Montréal Full time

    **REPORTS TO**: TECHNICAL ANIMATON DIRECTOR **WHAT YOU WILL DO**: - Assess technical risks and code-support for system prototyping; - Compile and submit reports for suggested technical solutions or new pipelines; - Collaborate on, maintain and troubleshoot animation networks in engine; - Provide workflow documentation and ‘How-To’ Wikis to support both...

  • Animator

    6 months ago


    Montréal, Canada DON'T NOD Montréal Full time

    Company Description DON’T NOD is an independent French publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), RPG (_Vampyr_), and action (_Remember Me_) genres. The studio is internationally renowned for unique narrative experiences with engaging stories...

  • 3D Gameplay Animator

    5 months ago


    Montréal, Canada QUANTIC DREAM Full time

    Reporting to the Animation Team Leader, you will produce and integrate high quality animations into our state machine editor for our upcoming ambitious games. **Responsibilities**: - Create and deliver quality realistic animations in collaboration with the MOCAP department. - Participate in the design of animations, including defining references,...

  • 3D Gameplay Animator

    5 months ago


    Montréal, Canada QUANTIC DREAM Full time

    Reporting to the Associate Team Lead for the Gameplay Animation Department, you will produce and integrate high quality animations into our state machine editor for our upcoming ambitious games. **Responsibilities**: - Create and deliver quality realistic animations in collaboration with the MOCAP department. - Participate in the design of animations,...

  • Technical Animator

    6 months ago


    Montréal, Canada DON'T NOD Montréal Full time

    Company Description DON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), RPG (_Vampyr_), and action (_Remember Me_) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and...

  • Animator (Cinematics)

    5 months ago


    Montréal, Canada Ubisoft Full time

    **Job Description**: As a 3D Cinematics Animator at Ubi MTL, you will join a production team for games recognized for their quality such as Assassin's Creed, Far Cry, Watch_Dogs, Rainbow Six, For Honor, and many more. You understand that teamwork is essential to reach that point. As an individual, you see a hidden story in the way a person moves; you tend...

  • Animateur de Moments

    5 months ago


    Montréal, Canada GameOn Studio Full time

    **Company Description** Établie à Montréal, Game On a initialement émergé comme une maison de production audio pour soutenir les développeurs de jeux. Elle est maintenant devenue l'un des principaux studios de mocap au monde. Collaborant étroitement avec de nombreux développeurs AAA, nous avons élargi notre répertoire pour inclure des services...


  • Montréal, Canada GameOn Studio Full time

    **Company Description** Établie à Montréal, Game On a initialement émergé comme une maison de production audio pour soutenir les développeurs de jeux. Elle est maintenant devenue l'un des principaux studios de mocap au monde. Collaborant étroitement avec de nombreux développeurs AAA, nous avons élargi notre répertoire pour inclure des services...

  • Animation Lead

    5 months ago


    Montréal, Canada Epic Games Full time

    **WHAT MAKES US EPIC?**: At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means...

  • Timi Montreal

    3 weeks ago


    Montréal, QC, Canada Tencent Full time

    Responsbilities / Responsabilités: Award-winning TiMi Studio Group seeks a Gameplay Animation Director to develop a AAA, 3rd person, open-world game based on an exciting IP. The project will be released on multiple platforms using Unreal’s latest technology. As a Gameplay Animation Director, you will define the artistic direction for gameplay animation...

  • Technical Animator

    3 months ago


    Montréal, QC, Canada Ubisoft Full time

    **Company Description** Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance,...

  • Animateur-rice Mocap

    6 months ago


    Montréal, Canada Eidos-Montréal Full time

    **RELÈVE DE**: ANIMATEUR-RICE EN CHEF **CE QUE TU FERAS**: - Donner vie à des personnages uniques et surtout crédibles, dans des scénarios de jeux; - Respecter l’échéancier de livraison des animations avec un haut niveau de qualité défini par le reste de l'équipe; - Communiquer clairement les progrès et les difficultés avec l’animateur-rice...

  • Lead Gameplay Animator

    10 hours ago


    Montréal, QC, Canada Epic Games Full time

    **WHAT MAKES US EPIC?**: At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means...


  • Montréal, Canada GameOn Studio Full time

    **Company Description** Établie à Montréal, Game On a initialement émergé comme une maison de production audio pour soutenir les développeurs de jeux. Elle est maintenant devenue l'un des principaux studios de mocap au monde. Collaborant étroitement avec de nombreux développeurs AAA, nous avons élargi notre répertoire pour inclure des services...


  • Montréal, Canada Reel FX Full time

    Job Summary Are you ready to learn and share new ways of thinking about rigging? Ready to think outside the box and push boundaries? Imagine being at the forefront, exploring cutting-edge technologies that will advance the art of character creation, shaping unique and visually captivating character rigs for feature-quality animated productions while...


  • Montréal, Canada QUANTIC DREAM Full time

    Relevant du Chef d’équipe Animation, vous produirez et intégrerez des animations de grande qualité dans notre éditeur de machine état (« state machine editor ») pour nos jeux ambitieux en cours. **Responsabilités**: - Créer et livrer des animations réalistes de qualité en collaboration avec le département MOCAP. - Participer dans la...

  • Artiste Props

    5 months ago


    Montréal, Canada GameOn Studio Full time

    **Company Description** Établie à Montréal, Game On a initialement émergé comme une maison de production audio pour soutenir les développeurs de jeux. Elle est maintenant devenue l'un des principaux studios de mocap au monde. Collaborant étroitement avec de nombreux développeurs AAA, nous avons élargi notre répertoire pour inclure des services...