Mocap Animator
4 months ago
**Company Description**
DON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), RPG (_Vampyr_), and action (_Remember Me_) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and characters, and has worked with industry leading publishers: _Square Enix_, _Microsoft_, _Bandai Namco Entertainment_, _Focus Entertainment_, and _Capcom_. DON’T NOD creates and publishes its own IPs developed in-house, as well as using its knowledge and experience to collaborate with third-party developers whose editorial visions parallel the company’s own.
**_
Why join us?_**
- You want to bring your talent to the DON’T NOD Montreal team and work on the new narrative game Lost Records: Bloom & Rage, led by key members of the team behind _Life is Strange_;
- You want to join a diverse and committed team, both in its culture and in the content of the games it creates;
- You're looking for an environment where you'll be able to interact with all the teams in a simple and efficient manner;
- You'd like to use your animation and mocap processing skills to contribute to an original and meaningful experience based on its characters.
**_ What you'll be doing_**
Reporting to the Montreal studio’s Animation Director, your role will be to shepherd mocap data from the mocap studio to the animators to create cinematics and in-game animations.
Your mission will be to:
- Retarget, spot check, and process mocap data;
- Create animations for cinematics and in-game systems;
- Maintain and update our data folders and work closely with our Animation Director and animators to make sure they have all the mocap data they need;
- Troubleshoot animations in Motion Builder and Unreal Engine: Identify the issues and collaborate with the people involved in their resolution;
- Assist the Animation Director in mocap shoots;
- In collaboration with our Animation Director and Producer, interact when needed with our external mocap studio partners to maintain and update mocap data;
- Collaborate with our rigging team to share feedback on our motion capture rigs;
- Contribute to the design, integration and validation of the animation elements to be implemented, as well as to modify and maintain the nav/gameplay systems in Unreal.
**Qualifications**
**_
The must-have skills we're looking for_**
- Previous video game industry experience;
- Knowledge of MotionBuilder;
- Familiarity with Unreal Engine;
- Knowledge of processing and retargeting mocap data;
- Strong animation experience;
- Attention to detail, performance and preserving the motion fidelity;
- A good sense of posing, weight, and timing in your animations;
- Ability to stay focused and effectively manage a large volume of data;
- An interest in narrative games and their ability to convey emotions through their characters;
- A good sense of communication and collaboration;
- Sense of initiative, originality and resourcefulness in problem solving.
**_ What would set you apart?_**
- Scripting experience, especially Python;
- Knowledge of lipsync generation tools (JALI or Speech Graphics or similar software);
- Experience with raw mocap cleaning (C3D);
- Experience in the setup, daily maintenance and calibration of a Mocap Stage;
- Knowledge of small scale mocap solutions (Rokoko, Xsens, etc.).
**Additional Information**
We build close-knit teams to encourage a fulfilling work environment for all our employees.
Our teams enjoy a range of benefits, including flexibility, a generous holiday bank, time off, training and career development support, and a personalized Lifestyle spending account.
Additional perks include:
- The possibility of working anywhere in Quebec;
- Insurance and virtual healthcare coverage as of Day 1;
- An annual bank of 40 hours of menstrual leave;
- Partial refund of transport fees (OPUS, BIXI and parking);
- Access to gym and fitness classes as well as a multi-sports field in summer which turns into an ice rink in winter;
- Referral bonus that goes the extra mile;
- RRSPs with the employer's contribution.
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