Surfacing Lead – Real-Time

Found in: Talent CA C2 - 2 weeks ago


Montreal, Canada Reel FX Creative Studios Full time
Description

Job Summary:

Surfacing Lead is responsible for overseeing the surfacing team as well as initial look development and shader creation in Unreal Engine. Their job is to ensure consistent workflow and that the pipeline processes are being followed. They will also work closely with the supervisors and help implement feedback and pipeline changes. The primary duties of the Surfacing Lead will be focused on managing the surfacing team with asset production being done as time permits.

Responsibilities:

• Train and mentor new hires
• Collaborate with other departments to troubleshoot creative and technical issues.
• Ensure artists adhere to pipeline processes such as naming conventions, file management, and render protocols.
• Look development for the project, specifically regarding textures and shaders.
• Contribute to the design, creation, and implementation of textures and shaders in differing art styles.
• Paint texture maps and images both from scratch and by utilizing photography and pre-existing textures.
• Create efficient UV layouts.
• Build foundational shaders for the surfacing team to utilize in production.
• Create and maintain desired surface look and feel for characters, props, and environments with direction from the Production • • • Designer and/or Art Director
• Help supervisor maintain internal documentation of workflows and processes.

Qualifications:

• Degree/diploma in fine arts or animation or equivalent experience.
• Minimum 3-5 years of experience in Feature Film, Commercial and/or Video Game production.
• Great communication, time management, and problem-solving skills.
• Positive attitude and work ethic.
• Experience with Maya and Unreal Engine, or other render packages.
• Good artistic eye for detail with ability to match different art references
• Familiarity with polygonal surfacing and UV layout.
• Extensive experience in Substance Painter or similar 3D painting package.
• Experience in Mari, Substance Designer, and/or Unreal Engine a plus.
• Excellent Teamwork – ability to collaborate effectively with others and motivate team.
• Superb Written & Verbal Communication – Ability to interact with and integrate requests of supervisor, directors, clients, and team members in a collaborative way.
• Organization – demonstrated organizational skills including a keen attention to detail.
• Strong problem-solving skills.


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