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Senior Technical Gameplay Designer
4 weeks ago
Overview
The Coalition is a Microsoft first-party development studio located in Vancouver, Canada. We are the official home of the Gears of War franchise, and our objective is to forge the future of the IP and push the limits of Microsoft’s entertainment platforms and devices. Our team is comprised of deep creative and technical talent from across our industry and beyond, working cohesively to delight our fan base and pass expectations of what is possible. As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset and grit, all while putting our team first Join us and let’s go far together
The Coalition is seeking a skilled and experienced Senior Technical Gameplay Designer to help create AAA game experiences. You have experience working with large scale technical features and helping to solve technical problems throughout the development cycle. You will drive implementation of designs through collaboration across disciplines. We are looking for a candidate who is creative, self-motivated and able to adapt to various modes of design work from high-level concepts to low-level tuning and balancing.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Qualifications
Required Qualifications
Master's Degree in Computer Science, Art, Game Design, or related field AND 3+ years of related work experience (e.g., game development and design, systems design, content production)OR Bachelor's Degree in Computer Science, Art, Game Design, or related field AND 4+ years of related work experience (e.g., game development and design, systems design, content production)OR Associate's Degree in Art, Game Design, or related field AND 4+ years of relevant internship/work experience (e.g., game development and design, systems design, content production)OR equivalent experience. Have shipped at least 1 title released to consumers.Preferred Qualifications
5+ years' of experience working as a technically oriented game designer. A foundation in technical game design. Proficient in modern engine scripting or other programming languages. Proven experience owning technical game features. Clear communication skills. Proficient at debugging. Creative and analytical with a keen eye for detail.Game Design IC4 - The typical base pay range for this role across Canada is CAD $83,600 - CAD $159,600 per year.
Find additional pay information here:
Microsoft will accept applications for the role until June 18, 2024
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Responsibilities
Work closely with Designers and Engineers on game design initiatives and features. Take ownership of high-quality gameplay components and tools from concept through to delivery. Implementation of detailed designs in engine. Create and maintain high quality design and workflow documentation. Define and prioritize gameplay tool requirements to deliver features. Ability to understand current technical capabilities and work within or around them. Collaborate with an interdisciplinary team to realize and iterate on designs. Work closely with production to assist and provide feedback on high level plans and schedules. Support your teammates and share knowledge through training, code-reviews, debugging and writing technical design documentation. Inspire those around you to strive for the most engaging and exciting player experiences. Embody ourand. Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.Industry leading healthcareEducational resourcesDiscounts on products and servicesSavings and investmentsMaternity and paternity leaveGenerous time awayGiving programsOpportunities to network and connect-
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