UE5 Senior Gameplay Engineer
2 weeks ago
Join 20+ industry veterans with backgrounds on Call of Duty, Halo, PUBG, and Bioshock. We're Ironbelly Studios—building a competitive multiplayer FPS from the ground up in Unreal Engine 5.
The RoleYou'll own the multiplayer systems architecture for a hardcore PC shooter targeting competitive players who notice every frame.
Core Focus:
- Design server-authoritative gameplay with client prediction and lag compensation
- Build weapon systems with ballistics, penetration, and damage modeling
- Optimize for rock-solid 60+ FPS in high-intensity multiplayer scenarios
- Establish Unreal networking best practices across the team
You'll Also Touch:
- Inventory replication and loot systems
- Session management and matchmaking integration
- Backend service integration as systems scale
Required:
- 3+ years with Unreal Engine multiplayer development (C++)
- Shipped at least 1 commercial multiplayer title
- Deep understanding of replication, RPCs, and lag compensation
- Hands-on weapon systems or combat mechanics experience
Bonus:
- Extraction shooter or Battle Royale background
- Gameplay Ability System (GAS) expertise
- Experience scaling to 1000+ concurrent players
- Anti-cheat or competitive integrity work
Proven Team: Our veterans have contributed to 300+ projects across AAA and indie—including franchises you've played.
Technical Ownership: Senior engineers drive architecture. No death by committee.
Stable Foundation: Fully funded with clear roadmap and experienced leadership.
Real Benefits: Competitive salary, health coverage (dental, vision), generous PTO.
LocationHybrid in Montreal, Quebec — Collaborate with the team 1-3 days per week at our Basecamp in one of gaming's best cities.
We're building a centralized team here. If you're not local, relocation support available for the right candidate.
Ready?If you've built multiplayer systems that survive real players, we should talk.
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