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Producer
2 weeks ago
Company Description
Created in 2008, DON’T NOD is an independent studio which creates and develop AA games in various genres : adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), action (_Remember Me_) and RPG (_Vampyr_). Each new game is an original creation with unique narrative gameplay experience and game mechanics.
In 2020, DON’T NOD expanded internationally by creating its first branch in Montreal.
**Job Description**:
**_
Why join us?_**
- You want to be part of the new DON’T NOD Montreal narrative game, led by key members of the team behind _Life is Strange,_ and enriched by Montreal talent;
- You want to join a diverse and committed team, both in its culture and in the content of the games it creates;
- You're looking for an environment where you'll be able to interact with all the teams in a simple and efficient manner;
- You'd like to put your production **skills at the service of an original and sensitive experience based on its characters.
**_ What you'll be doing_**
Reporting to the Montreal studio’s Executive Producer, your role will be to collaborate with the whole game team to ensure a good progression of its development.
Your mission will be to:
- motivate and support the development team to ensure that the goals, objectives, milestones and deliverables are attainable and achieved, in a caring work environment, in line with DON’T NOD values;
- organize the project's production, and the coordination with the company technical teams and department leads;
- lead and guide the teams in the definition and tasks planning;
- follow the professional and personal development of several key members of the team;
- facilitate the synchronization between each team: dependencies, priorities, etc.;
- identify the production issues and participate to their resolution;
- communicate efficiently to the team the objectives to reach and the project's progression (dashboards creation, organization of reviews, etc.);
- help optimize and improve the work conditions for the team, whether they work remotely or in the office.
**Qualifications**:
**_
The must-have skills we're looking for_**
- 5 years of experience at a video game producing job, on one or more shipped games, indie, AA or AAA;
- An excellent knowledge of the constraints and specificities of all production phases of a PC/console video game;
- A natural ability to bring a team together and foster an efficient and fulfilling work environment;
- An excellent knowledge of the usual production software (JIRA, MS office...);
- Demonstrated management skills;
- Experience in managing multidisciplinary teams;
- An inclusive, influential and inspiring style of leadership;
- A strong work autonomy;
- A good knowledge of the agile production methodology;
- Very strong written and oral communication skills, in both French and English.
**_ What would set you apart?_**
- An experience on narrative games or narrative game mechanics;
- An experience on an Unreal Engine 4 project and its constraints;
- A producing experience with a middle-sized team (20 to 40 persons);
Additional Information
We build close-knit teams to encourage a fulfilling work environment for all our employees.
Our teams enjoy a range of benefits, including flexibility, a generous holiday bank, time off, training and career development support, and a personalized expense account.
Additional perks include:
- The possibility of working anywhere in Quebec;
- Insurance and virtual healthcare coverage as of Day 1;
- Partial refund of transport fees (OPUS, BIXI and parking);
- Access to gym and fitness classes as well as a multi-sports field in summer which turns into an ice rink in winter;
- Referral bonus that goes the extra mile;
- RRSPs with the employer's contribution.