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3D Level Artist
3 weeks ago
**Job Description**:
A level designer will demonstrate gameplay design intent by producing a graphical representation of one or more game levels, and ensure that the overall work takes into account technical constraints and aligns with art direction.
Job Responsibilities
- Understanding the game plan, familiar with the environment, items, atmosphere, story and style to build game levels, terrain and other content
- Able to make models and textures independently, track project priorities with project leaders, make time and plans, estimate progress and quality
- Integrate resources in the engine, including characters, animations, special effects, texture maps, lighting baking tool plug-ins, etc.
- Be able to establish good communication and graphic technical guidance with TA, performance optimization and debugging, and solve test problems
- Perform other related tasks
Knowledge and Qualifications:
- At least 3-5 years of modeling related production experience
- More than 2 years of level editing and integration experience, knowledge of Unity3D engine
- Receptive to feedback, ability to adapt to change, ability to take the initiative
- Good interpersonal and communication skills
- Able to work in a team, innovative, flexible problem solving
- Basic game design and level design knowledge
- Knowledge of optimization techniques