3D Artist
7 days ago
Salary: $60,000 - $100,000 annually
IGG Canada is a premium mobile game and video production studio located at 5 East 8th Ave. Vancouver, Canada.
With spectacular views of the downtown skyline, coastal mountains, and English Bay, our new studio is spacious, high-tech, and inspiring. IGG Canada is a division of IGG (I Got Games), a global interactive digital entertainment company that specializes in the development and operation of Mobile Games. Established in 2006, IGG was founded with the aim of becoming a leading multiplayer game publisher and developer. The company has rapidly expanded its global operations, through strategic partnerships with popular gaming platforms such as Facebook, iOS, Amazon, Google Play, Kongregate, and many others. IGG currently operates studios in China, Philippines, Singapore, the U.S., and Canada (opened in 2013).If you're passionate about creating mobile games that reach millions of players around the world and are interested in becoming an integral member of our Canadian team of superheroes, we want to hear from you
Position: 3D Chacarter Modelling and Texturing Artist
Game Project: Join our talented team to work on a cutting-edge 3D simulation mobile game
Report to: 3D Lead
Hiring Level: Experienced
Start Date: ASAP
Contract length: Permanent with 3-month probation
Location: Vancouver 5 East 8th Ave.; At Office
Hiring Processes:
1. Resume & Showreel/Portfolio review
2. Art Test: Demonstrate your skills
3. Interviews: Get to know our team and discuss your experience
4. Offer: Join us and make a difference in the gaming world
Job Responsibilities:
1. Able to create high-quality models (character and hard surface) with limited polygons in short time period base on the pre-existing art designs;
3. Communicate with other art-related subdivisions, improving the overall character quality.
4. Able to iterate on sketches (eg. adding more detail)
5. Able to multitask many related elements
6. Work exp. with AI tools is a plus.
**Requirements**:
- minimum 3+ years of professional experience in game development
- Fluent in Zbrush, Maya or Max, Substance Painter, and Photoshop.
- Portfolio displaying a variety of professional and personal pieces in different art styles (realistic style is a must).
- Versatile, flexible, and willing to do what's needed in a fast-moving environment.
- Can work well both independently and closely with other senior artists.
- Good verbal communication and teamwork skills.
- Previous experience with the development and shipment of AAA titles is a bonus.
- Experience working and placing assets into a game engine (Unreal, Unity) is a plus.
What We Offer:
- Comprehensive benefits after 3 months including health, dental, vision, and prescription coverage.
- 18 days of accrued paid Vacation + Sick Days.
- Reimbursement for Active Living Benefits and Training/Development fees after 3 months.
- Dependent/Child Benefits.
- Paid Holiday Closure between Christmas & New Year's week.
- Paid Statutory holidays.
- RRSP matching after 1 year.
- Monthly Commuter Allowance after 3 months.
- Monthly team lunches.
Perks:
- On-site car and bike parking.
- Work hours: 10 am to 6 pm with 1 hour paid lunch.
- On-Site Foosball table, table tennis, basketball game machine & pool table.
- On-Site Gym.
- Casual Dress Code.
- Gifts for employee's children.
- Snacks and drinks provided.
- Festival Bonus/Gifts.
- Referral Bonuses.
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