Houdini Vfx Artist
2 weeks ago
**General Information**: **Locations**: Montreal, Quebec, Canada - Role ID - 210368 - Worker Type - Regular Employee - Studio/Department - EA Studios - Motive Montreal - Work Model - Hybrid **Description & Requirements**: - Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. - (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".)_ Our **Motive** is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our passion has taken us from imagining dogfighter pilots in Star Wars: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space. Currently, we're working on two exciting projects, an original Iron Man action-adventure game and what's coming next for Battlefield. We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players. Motive is looking for a Senior VFX Artist to join its team. You will report to the Lead VFX Artist and collaborate with the cinematics team, bringing to life our next AAA title. **Responsibilities**: - Partner closely with the Lead Artists, Designers, and Engineering teams to create high quality real-time visual effects. FX assets include particle systems, meshes, shaders, textures, rigid body sims and animations. - Research & Development of new model using Houdini with a High-level knowledge to bridge with the real time engine and produce competitive effect on the market. - Create FX assets using Epic Unreal Engine, according to the agreed design and within the constraints of the target hardware and software. - Be responsible for technical and aesthetic considerations for the project’s visual effect art style. A balance must be achieved between a high visual quality and staying within our performance constraints - Manage In-Game Particle Effects for action-adventure games. These include weapon and vehicle FX, environmental, destruction, etc. **Qualifications**: - 5 years experience in the industry - Experience shipping high quality console games - Experience in 2D packages such as Photoshop, After Effects or Nuke - Experience in 3D packages such as Max or Maya - Very strong Experience in using Houdini or PCG for destruction and simulation pipelines, rigid body, render mantra, fluid etc - Strong knowledge of environmental effects, lighting, and dynamics - Excellent communication with a good eye and problem-solving skills - Able to work well in a team and communicate with other disciplines - Solid Technical abilities to aid in creating new visual effects art pipelines - Organizational skills when approaching tasks, files, and storage of the material. **Additional skills and experience (nice to have)**: - Knowledge of Unreal 5 - Experience with Unity Visual Graph Editor or Unreal Niagara - Knowledge of substance - Experience with a scripting language (HLSL, Python, etc.) **3D Portfolio Requirements**: - Examples of natural and organic effects (smoke, fire, waterfalls) - Examples of fantastical effects animation (spells, explosions) - Examples of rigid or soft body dynamics - Effects created in a game engine - Examples of modeling texturing and lighting - Examples of various animations **_About Electronic Arts_** - We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will a
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