Vfx Artist

6 days ago


Montréal, Canada KRAFTON Montreal Studio Full time

English will follow below.

**Description d’emploi**:
En tant qu'artiste VFX, vous serez responsable de créer et de mettre en place des effets visuels époustouflants en temps réel dans le jeu. Vous donnerez vie à la vision de l'équipe de conception en ce qui concerne les effets spéciaux.

**Ce que vous ferez**:

- Créez des effets visuels (VFX) en temps réel et des systèmes de particules.
- Élaborez des shaders animés et des effets post-processus.
- Réalisez des simulations en temps réel et/ou précalculées.
- Implémentez les éléments VFX dans l'éditeur de jeu.
- Optimisez les éléments VFX et les shaders conformément aux directives techniques du projet.
- Collaborez avec les designers, programmeurs et artistes techniques.

**Ce que vous apportez**:
Au moins 5 ans d'expérience en tant qu'artiste VFX en temps réel.

Expérience dans la création d'éléments VFX liés aux personnages et au gameplay.

Compréhension approfondie d'un moteur de jeu ; préférence pour Unreal Engine 5.

Connaissance d'un logiciel de modélisation 3D (Maya, 3Ds Max ou Blender).

La connaissance de Houdini et Substance est un atout.

Capacité à adapter votre style à la direction artistique du projet.

De fortes compétences en communication et en collaboration pour travailler efficacement avec des équipes pluridisciplinaires.

Une expérience avec un jeu AAA est considérée comme un atout.

_____________________________________________________________

As a VFX artist, you will be responsible for creating and implementing breathtaking real-time VFX assets into the game. You will bring the design team’s vision to life when it comes to special effects.

**Responsibilities**:
Create real-time VFX and particle systems.

Create animated shaders and post-FXs.

Create real-time and/or baked simulations.

Implement VFX assets in the game editor.

Optimize VFX assets and shaders according to the project’s technical guidelines.

Collaborate with designers, programmers and technical artists.

**Knowledge/Skills**:
At least 5 years of experience as a real-time VFX artist.

Experience with character and gameplay related VFX asset creation.

Deep understanding of a game engine; Unreal Engine 5 preferred.

Knowledge of a 3D modeling software (Maya, 3Ds Max or Blender).

Knowledge of Houdini and Substance is an asset.

Ability to adapt your style to the art direction of the project.

Strong communication and collaboration skills to work effectively with cross-functional teams.

Experience with a AAA game is considered an asset.


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