Texture Artist
3 days ago
Job DescriptionAs a Texture Artist at Ubisoft Montréal, you will help create an immersive world by designing and applying textures that add depth and dimension to characters, objects, and environments. Combining observation, skill, and imagination, you will bring believable materials to life and make the game’s look unforgettable.You will draw inspiration from reality to craft authentic textures, adapt to new tools and techniques to enhance their potential, and choose the most effective methods to deliver visuals that fit the artistic vision of the game.What you’ll doCollaborate with the art team to understand the game’s artistic vision and texture prioritiesStudy concept art and references to develop the visual language for materialsWork closely with level artists to meet environment texture needsCreate textures from scratch, from references, or from scans, and maintain an organized texture libraryPartner with modelers to propose texture options and assist with 3D mappingCollaborate with technical artists to optimize textures for performance while preserving qualityEnhance 3D models by ensuring textures complement and elevate the visual fidelity of assetsParticipate in visual reviews, give and receive constructive feedback, and uphold quality standardsDocument and share workflows, techniques, and best practicesRefine textures based on feedback from interdependent teams, and troubleshoot or optimize when necessaryQualificationsWhat you bring to the teamProficiency with Substance Designer and Substance Painter, Photoshop, and industry‑standard 3D software such as Maya or 3ds MaxStrong knowledge of UV layout, material creation, and texture bakingExperience with physically based rendering (PBR) workflows and real‑time rendering pipelinesSolid understanding of art fundamentals including lighting, composition, proportion, and colour theory, as well as game‑specific constraintsAttention to detail and aesthetic sensitivityCollaborative mindset, clear communication skills, and openness to iterative feedbackKnowledge of shader creation or procedural texturing techniques is an assetWhat to send our wayYour CV highlighting relevant skills and experiencesA portfolio showcasing your best texture work, both realistic and stylized, with images or links to your website or online portfolio
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Montreal, Quebec, Canada Ubisoft Full timeJob Description As a Texture Artist at Ubisoft Montréal, you will help create an immersive world by designing and applying textures that add depth and dimension to characters, objects, and environments. Combining observation, skill, and imagination, you will bring believable materials to life and make the game's look unforgettable.You will draw inspiration...
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Texture Artist Prince of Persia
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Montreal, Quebec, Canada Ubisoft Full timeJob Description As a Texture Artist at Ubisoft Montréal, you will help create an immersive world by designing and applying textures that add depth and dimension to characters, objects, and environments. Combining observation, skill, and imagination, you will bring believable materials to life and make the game's look unforgettable. You will draw...
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Montreal, Quebec, Canada Ubisoft Montréal Full timeJob DescriptionAs a Texture Artist at Ubisoft Montréal, you will help create an immersive world by designing and applying textures that add depth and dimension to characters, objects, and environments. Combining observation, skill, and imagination, you will bring believable materials to life and make the game's look unforgettable.You will draw inspiration...
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