Crowd Simulation Expert
2 months ago
About Zoic Studios
Zoic Studios is a leading Visual Effects company that specializes in high-end visual effects for television, film, and advertising. Our mission is to deliver exceptional visual experiences that captivate audiences worldwide.
Job Summary
The Lead Crowd Artist is a key member of our team, responsible for creating and managing crowds of characters and creatures to bring our visual style and narrative to life. This role requires a strong understanding of crowd simulation, Houdini, and visual effects.
Key Responsibilities
- Create layouts and performances of crowds in scenes and shots, adhering to the animation style and narrative of the project.
- Publish crowds using Houdini to meet the specifications required by layout for downstream consumption.
- Receive crowd launches in sequences, scenes, and shots, and translate crowd-specific creative input into crowd behavior through performances and overall movement and timing through rules and simulations.
- Work with animation to obtain supporting animation performances that can be used effectively in crowd simulations.
- In conjunction with technical directors, enhance capabilities and workflow.
- Perform technical work in support of shot production using various production tools and help troubleshoot and develop creative solutions to complex tasks.
- Troubleshoot creative and technical issues; find elegant solutions to complex tasks.
- Partner with other disciplines to support each department's integration requirements.
- Assist with mentoring, training, and development of talent.
Requirements
- 7+ years of high-end production experience in television or feature films as a Lead Crowd Artist, Crowd Artist, and/or TD.
- Experience in producing crowd simulations.
- Proficiency with particle simulations in controlling the motion and look of crowds.
- Knowledge of applicable software and platforms; Houdini 18.0 (or higher) experience, required.
- Experience in Houdini Crowd setup and simulation.
- Working knowledge of Mantra rendering, Nuke compositing, and Maya.
- Working knowledge of Renderman and Katana for lighting effects, a plus.
- Understanding rigging approaches, a plus.
- Strong communication skills to perform in a collaborative work environment.
Additional Information
- British Columbia Employees Pay Range: $55 - $65 (The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held).
- Candidates MUST be located in the Lower Mainland, British Columbia. This Role requires the candidate to work onsite, within our Vancouver Studio.
- Zoic does not cover relocation costs.
- Any and all remote positions require the candidate to have a reliable internet connection via ethernet and work on Pacific Standard Time.
- This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned.
- Due to the sheer volume of applications we receive, we regret that only those selected to interview will be contacted.
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