Experience Lead Technical Artist

2 days ago


Vancouver, British Columbia, Canada 2K Full time

Unlock Your Creative Potential as a Technical Artist at 2K Games.

As a global video game company, publishing titles developed by some of the most influential game development studios in the world, we are looking for a versatile and experienced Technical Artist to join our team. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios.

We're driving innovation in sports interactive entertainment through our research and development efforts at 2K Sports Lab, located in Vancouver, BC. This group is focused on speculative work that will help take the magic of 2K's publishing and development expertise to future opportunities.

Our growing library of critically-acclaimed franchises includes NBA 2K, 2K PGA, Tiny Tina's Wonderlands, Lego Drive, BioShock, Borderlands, The Quarry, Mafia, Sid Meier's Civilization, Marvel's Midnight Suns, WWE 2K, and XCOM. We're committed to delivering exceptional gaming experiences and seeking talented individuals who share our passion for creativity and technical excellence.

About the Role

The ideal candidate will have 4+ years of experience as a Technical Artist with at least 1 AAA shipped title (preferably in Unreal Engine). You'll collaborate with our engineering and art teams to improve the look and feel of our game using Unreal Engine 5. Key responsibilities will include:

  • Creative problem-solving and prototyping using UE 5
  • Establishing high-performing content workflows and tools with the art team
  • Maintaining verbose workflow documentation and training materials
  • Identifying and resolving technical art issues in areas such as characters, environments, tools/scripting, procedural/automation, shaders, lighting, VFX, renderings, physics
  • Daily communication with all teams to ensure alignment with project goals

Your strong background in CgFX, HLSL, or CG from a technical artist's perspective, along with proficiency in modern industry standard 3D Software, including Substance Designer/Painter, Houdini, and Maya, will be crucial to your success in this role. Experience working with UE Blueprints building tools for Artists and basic understanding of Python or writing content tools for Maya are also highly valued.

What We Offer

We provide a competitive salary ranging between CAD $70,400 and CAD $105,600 per year, depending on your skills and experience. Our commitment to diversity, equity, and inclusion ensures that qualified individuals with disabilities receive reasonable accommodation to participate in the job application process and perform their job functions.



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