Physics Gameplay Programmer

5 days ago


Montreal, Quebec, Canada zeroG - AI in Aviation Full time
About the Role

We are seeking a highly skilled Physics Gameplay Programmer to join our team at zeroG - AI in Aviation. As a key member of our R&D department, you will contribute to the development of our physics engine and collision system, ensuring seamless integration and support of dynamic collisions and detection functionalities in a network context.

Key Responsibilities
  • Collaborate with our Game Designer and Engine Engineers to design, improve, and test features that enable efficient physics simulations and detection systems;
  • Provide technical guidance and support to game designers to achieve their vision and ambition;
  • Work closely with our gameplay and network programmers to ensure proper functioning with other game components;
  • Coordinate and communicate with our creative teams to ensure successful project delivery.
Requirements
  • Degree in computer science, physics, mathematics, or equivalent degree;
  • Between 2 and 5 years of experience in video game development, with a focus on multiplayer titles;
  • Strong understanding of the laws of physics related to dynamics;
  • Excellent analytical, synthesis, and optimization skills;
  • Proficiency in C++ programming language;
  • Rigor, initiative, and a proactive approach to problem-solving;
  • Excellent communication and interpersonal skills to interact and collaborate with various team members.
About zeroG - AI in Aviation

zeroG - AI in Aviation is a leading video game studio that specializes in creating immersive and interactive experiences. Our team is passionate about pushing the boundaries of what is possible in the world of gaming, and we are committed to delivering high-quality products that exceed our customers' expectations.



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