Game Graphics Engineer
2 weeks ago
About Behaviour Interactive
\Behaviour Interactive is a renowned gaming studio with over 1,300 employees worldwide. We're best known for our flagship franchise, Dead by Daylight, which has captivated more than 60 million players across multiple platforms.
\We're expanding our portfolio of original IP with multiple projects and have established ourselves as one of the world's leading providers of external development services. Our clients include industry leaders like Microsoft, Sony, EA, and Warner Bros.
\Company Overview
\We're headquartered in Montreal with studios in Toronto, Seattle, the United Kingdom, and the Netherlands. Our diverse team collaborates with top gaming and entertainment companies to deliver exceptional work-for-hire development and innovative immersive location-based entertainment.
\The Role
\We're seeking a talented Game Graphics Engineer to join our team. As a key member of our graphics team, you'll work closely with designers, artists, and developers to implement and optimize rendering features and tools.
\In this role, you'll:
\- \
- Collaborate with cross-functional teams to develop and implement state-of-the-art rendering techniques on PC, XBOX Series X, XBOX One, PlayStation 5, PlayStation 4, and Nintendo Switch.\
- Monitor and improve rendering performance through profiling and optimization on all supported platforms.\
- Participate in technical design and code reviews.\
- You'll need a strong understanding of 3D graphics principles, including shading, lighting, texturing, and rendering techniques.\
- Good knowledge of modern graphics APIs like DirectX11/12, Vulkan, and shading languages like HLSL.\
- Experience with modern C++ 11/14.\
- \\
Requirements
\We offer a competitive salary range of $120,000 - $180,000 per year, depending on experience. Our benefits package includes comprehensive health insurance, retirement savings plan, and generous paid time off.
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