Engine Programmer for AAA Games
3 weeks ago
At Ubisoft Montreal, we strive to push the boundaries of gaming technology. As an engine programmer, you will be responsible for maintaining and optimizing the engine of one of our AAA games, such as For Honor, Rainbow 6, or Assassin's Creed.
The ideal candidate will have a solid understanding of modern game engine architecture, knowledge of different hardware architectures, and experience in C++ programming and assembly language.
You will work closely with various teams to optimize interaction between game engine systems, master low-level systems, and share your knowledge with studio teams.
Key qualifications include:
- General understanding of modern game engine architecture
- Knowledge of different hardware architectures
- Experience in C++ programming and knowledge of assembly language
- Solid knowledge of multi-threaded programming and synchronization mechanisms
- Ability to solve complex problems in an optimal way
- Computer science or computer engineering degree or equivalent training
We are looking for a skilled engineer who can analyze and debug performance problems, optimize memory and performance, and communicate effectively with the team.
Join our team of passionate developers and contribute to the creation of immersive gaming experiences.
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