Software Developer for AAA Game Engine
6 days ago
About the Role
WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE), is seeking a skilled Engine Programmer to join our core framework team on Monolith's proprietary game engine.
We are looking for a talented individual with a passion for learning the low-level technology that powers modern games.
Key Responsibilities:
- Write C++ code in a data-driven, proprietary engine.
- Collaborate closely with design and art to build core gameplay experiences.
- Work with team leadership to breakdown feature work into actionable, schedulable steps.
- Write concise documentation for code and complex systems.
Requirements:
- 2+ years of experience as a programmer working in C++.
- Experience working and debugging in a well-known IDE, such as Visual Studio or Rider.
Preferred Qualifications:
- Excellent communication, interpersonal, and organizational skills.
- Understanding of common game development concepts and systems.
- Prior experience working in a 3D game engine (Proprietary, Unreal, Unity, etc.).
What We Offer:
- Opportunity to work on a AAA game engine.
- Collaborative and dynamic work environment.
- Professional development opportunities.
Location: This role is open only to people residing and having the legal right to work in Canada. This position can be remote from home, on-site, or hybrid from the WB Games Montreal studio.
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