Digital Character Rigging Specialist
6 days ago
We are seeking a highly motivated and experienced Rigger to join our team. As a key member of our animation department, you will be responsible for bringing characters to life by creating rigged assets that meet the technical guidelines of our target platform and engine.
Responsibilities- Work closely with the Rigging Lead to create high-quality rigged assets that conform to technical guidelines.
- FOLLOW DIRECTION from the Rigging Lead, as well as seek feedback from peers and art leads when needed.
- Trouble shoot rigged assets, fix content issues, and test on target platform.
- Participate in meetings as part of effective communication with the team.
- CAPABLY AND CONSISTENTLY MEET PROJECT DEADLINES AND MILESTONES set by project leads.
- Document new rigging tools, techniques, and workflows as required.
To succeed in this role, you will need:
- 3+ years of experience as a professional Rigger or equivalent experience.
- A degree in AA/BFA or demonstrate an industry standard level of rigging through a portfolio.
- Proficient with Maya, with a high capacity to learn new tools and processes.
- Human/animal anatomical knowledge.
- Clean and efficient smooth skinning practices.
- PASSION FOR THE INDUSTRY and an understanding of industry trends and technologies.
- A proactive work ethic; capable problem solver who is not afraid of big challenges.
- Prepared to learn in-studio workflow and tools.
- Experience with Unreal Engine 5 is a benefit.
- Python scripting knowledge is a benefit.
- Experience with Motion Builder is a benefit.
- Knowledge of Cloth or simulation is a plus.
The salary for this position is between CAD $90,000 - $110,000 annually, depending on factors such as geography/market, skills, education, experience, and other qualifications.
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