CGI Character Rigging Specialist
2 weeks ago
We are seeking a skilled CGI Character Rigging Specialist to join our team at IFG. The successful candidate will be responsible for carrying out the artistic vision of projects and applying their expertise directly to rigging game assets that are crucial to the team and the game animation systems.
Key Responsibilities:- Collaborate with the Rigging Lead to create rigged assets that meet the technical guidelines of the target platform and engine.
- Follow direction from the Rigging Lead, as well as seek feedback from peers and art leads when necessary.
- Troubleshoot rigged assets, fix content issues, and test on the target platform.
- Participate in meetings as part of effective communication with the team.
- Capably and consistently meet project deadlines and milestones set by project leads.
- Document new rigging tools, techniques, and workflows as required.
- Be a positive and creative force in the team.
The ideal candidate will have:
- 3+ years of experience as a professional rigger or equivalent experience.
- A good understanding of human/animal anatomy.
- Proficient knowledge of Maya, with the ability to learn new tools and processes.
- Clean and efficient smooth skinning practices.
- PASSION for the industry and an understanding of industry trends and technologies.
- A proactive work ethic; capable problem solver who is not afraid of big challenges.
- Experience with Unreal Engine 5 is a benefit.
- Python scripting knowledge is a benefit.
- Experience with Motion Builder is a benefit.
The salary for this position is between CAD $90000 - $110000 annually.
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