Unreal FX Technical Artist Position

4 weeks ago


Vancouver, British Columbia, Canada The Third Floor Full time

The Third Floor is a leading visualization company with offices in Los Angeles and London. We are looking for an Unreal FX Technical Artist to join our Finals Animation team using Unreal Game Engine.

The ideal candidate will have a good amount of experience in UE and will work within our Tech Render team to provide IO and QC support for our Finals FX department.

Responsibilities:

  • Ingest and Look Dev realtime VFX assets in Shots
  • Integrate 2D FX/emitters and possess a solid understanding of Unreal's Niagara FX system
  • Support the FX, Lighting and Comp departments with scene setup
  • Validate scene contents to ensure shot quality between department handoffs

Essential Skills:

  • Experienced with Unreal
  • Solid understanding of Unreal's Niagara FX system
  • Familiarity with UE Materials and Material based FX
  • Familiarity with Movie Render Queue, particularly rendering AOVs for Nuke Compositing
  • Experience using third party Unreal tools

Desirable Skills and Experience:

  • Experience with Source Control (Perforce preferred)
  • Experience with Blueprints, particularly editor utility widgets

Personal attributes:

  • Able to think creatively and resolve technical challenges and limitations
  • Excellent communication skills at all levels, both on a technical and creative basis
  • Detail Oriented
  • Artistically and technically inclined
  • Strong teamwork ethic
  • Strong time management and organizational skills

Canada Applicants only: TTF participates in E-Verify and we will provide the Social Security Administration (SSA) and, if necessary, the Department of Homeland Security (DHS), with information from each new employee's Form I-9 to confirm work authorization.



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