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Audio Director
2 months ago
We are seeking an experienced Audio Director to join our team at Ubisoft Montréal. As a key member of our production team, you will be responsible for ensuring the quality of our audio content and its integration as a gameplay element.
Key Responsibilities- Establish Audio Vision: Develop and document the technical and artistic audio charter based on the creative direction, including reference films, games by competitors, and design documents.
- Communicate Audio Vision: Share the audio vision with the team and provide necessary visual and audio documents and references.
- Audio Engine Selection: Help select the project engine to ensure that audio needs are considered, assessing existing engines, contributing to the design of the new engine (if applicable), and testing the final engine choice.
- Technical Audio Needs: Identify technical audio needs for the project and communicate them to the technical architect and Dare team.
- Musical Direction: Set out the musical direction and the process to select composers, in collaboration with the creative director and sound studio.
- Audio Element Integration: Design and implement audio element integration processes by working in close collaboration with programmers and technical directors to ensure proper integration.
- Project Resource Management: Determine project resource needs and set out the budget for the audio group with the producer/associate producer and follow up on the reassignments with the reassignment team.
- Team Supervision: Supervise the work of the audio team from the artistic and technical perspectives by providing individual feedback and/or organizing group audio reviews to ensure that the team's work meets quality standards and remains in line with the audio vision.
- Team Development: Coach team members to foster their artistic and technical development so that they progress in their careers.
- Audio Community: Communicate and share knowledge and experiences with other directors (audio, sound studio, Dare team – technology group) to ensure the effectiveness of the audio community and its evolution within the group.
- Audio Recording Sessions: Coordinate specific audio recording sessions to meet project needs, in collaboration with the sound studio.
- A degree in music or audio or professional training in audio.
- Computer science training an asset.
- Experience in audio production for video games.
- Delivery of over three AAA games as part of a production team (mandatory).
- Film or TV postproduction experience an asset.
- Ability to quickly learn and master new software.
- Solid knowledge of studio audio equipment and the research process.
- Knowledge of the audio engines available on the market an asset.
Ubisoft is a leading developer and publisher of interactive entertainment software and services. We are committed to delivering high-quality, engaging experiences to our players around the world.
What We Offer- A dynamic and collaborative work environment.
- Opportunities for professional growth and development.
- A competitive salary and benefits package.
- The chance to work on exciting and challenging projects.