Senior Creature Animation Lead
1 week ago
Join ILM as a Senior Creature Animation Lead
We are seeking an experienced and skilled Creature TD Lead to join our team at Industrial Light & Magic. As a key member of our Creature team, you will be responsible for leading the creation of high-quality character and creature rigs and simulations using various software technologies.
Our ideal candidate will have 5+ years of relevant professional experience and a strong understanding of anatomy and muscle dynamics. You will have high proficiency in body/facial rigging, cloth/hair/flesh/rigid body simulations, and troubleshooting creature rigging and pipeline issues.
About the Role
- Create outstanding character and creature rigs and simulations using Maya and other software tools.
- Lead/mentor junior team members, providing guidance and technical assistance as needed.
- Troubleshoot complex rigging and simulation issues, ensuring seamless production workflows.
- Collaborate with supervisors and other team members to achieve aesthetic solutions and deliver high-quality results.
- Maintain or exceed a consistent level of productivity while meeting deadlines and producing high-quality work.
About Us
At ILM, we strive to create innovative and visually stunning visual effects for film and television productions. Our team is passionate about delivering exceptional results and pushing the boundaries of what is possible in the world of animation and visual effects.
What We Offer
- A competitive salary of C$122,400 - C$156,800 per year based on a 40-hour work week, with potential variations depending on internal equity, geographic region, job-related knowledge, skills, and experience.
- A comprehensive benefits package, including medical, financial, and other variable pay or benefits.
- Ongoing training and development opportunities to help you grow and succeed in your career.
- A collaborative and dynamic work environment with a talented team of professionals.
Qualifications and Skills
- 5+ years of relevant professional experience in computer graphics, fine arts, design, or photography, or related field.
- High proficiency in body/facial rigging, cloth/hair/flesh/rigid body simulations, and troubleshooting creature rigging and pipeline issues.
- Deep understanding of anatomy and muscle dynamics.
- Strong leadership and mentoring skills, with experience guiding junior team members.
- Excellent communication and interpersonal skills, with the ability to collaborate effectively with supervisors and other team members.
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