Crowd Technical Director

2 weeks ago


Montreal, Quebec, Canada Framestore Full time
About the Role

We are seeking a highly skilled Crowd Technical Director to join our team at Framestore. As a key member of our visual effects department, you will be responsible for creating realistic simulations of crowds and characters for high-end film and television productions.

Key Responsibilities
  • Develop and implement crowd simulations using Houdini and other software tools
  • Collaborate with directors, producers, and other departments to ensure seamless integration of crowd effects into the overall visual effects pipeline
  • Design and implement locomotion, motion, and triggering behaviors to achieve a wide range of crowd looks and behaviors
  • Work closely with the visual effects team to ensure high-quality results and meet tight deadlines
  • Stay up-to-date with the latest industry trends and technologies, and contribute to the development of new crowd tools and techniques
Requirements
  • Proven experience in crowd simulation and visual effects
  • Strong knowledge of Houdini and other software tools used in the industry
  • Excellent problem-solving skills and attention to detail
  • Ability to work effectively in a team environment and communicate complex ideas to non-technical stakeholders
  • Strong organizational and time management skills, with the ability to prioritize multiple tasks and meet deadlines
Desirable Skills
  • Programming experience in languages such as Vex, Python, or C++
  • Experience with particle systems and motion capture data
  • Knowledge of pipeline and workflow issues, particularly in a Unix/Linux environment
About Framestore

Framestore is a world-leading visual effects company that combines talent and technology to bring life to everything we create. We are committed to creating an inclusive environment for all employees and welcome applications from diverse candidates.



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