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Technical Director of Crowd Effects

3 months ago


Montreal, Quebec, Canada Framestore Full time

Framestore is a renowned creative studio with multiple Oscar accolades, collaborating with top filmmakers to craft stunning visuals. Our mission is to push the boundaries of creativity and technology in film, television, advertising, and immersive experiences.

Role Overview:

The Technical Director of Crowd Effects plays a pivotal role in animating and simulating large groups of characters for high-quality visual effects productions.

Key Responsibilities:
  1. Developing crowd character simulations as directed by the Visual Effects/CG Supervisor or Lead.
  2. Creating diverse locomotion and behavior triggers to achieve a variety of appearances.
  3. Employing crowd software, both proprietary and commercial, to meet exceptional quality standards.
  4. Collaborating with departments involved in the crowd pipeline, including Modeling, Rigging, Animation, Motion Capture, and Lighting.
  5. Contributing to the development of crowd tools and techniques.
  6. Adhering to schedules and deadlines while ensuring top-notch quality.
  7. Maintaining ongoing communication with Production and Leads regarding timelines and deliverables.
Essential Qualifications:

In-depth knowledge of Houdini, particularly Houdini Crowds and Houdini Agent Definition; familiarity with Maya is advantageous.

Strong creative problem-solving abilities.

Understanding of both aesthetic and technical aspects of crowd simulation.

Proficient understanding of animation principles and a keen eye for motion.

Demonstrated work ethic and willingness to engage in both development and execution phases.

Ability to function effectively within a team in a dynamic, deadline-driven environment.

Excellent organizational, communication, and interpersonal skills, with the capability to collaborate across departments.

Comprehensive understanding of the visual effects workflow.

Familiarity with pipeline and workflow challenges, especially when using multiple software packages.

Adaptability and eagerness to learn new processes, software, and technical skills.

Experience working in Unix/Linux environments.

Preferred Qualifications:

Prior experience in a similar capacity.

Knowledge of programming/scripting languages (e.g., Vex, Python, and/or C++).

Understanding of particle systems.

Experience in developing tools, scripts, and plugins to enhance workflow efficiency.

Background in working with motion capture data.

Framestore's Commitment:

Framestore is dedicated to fostering an inclusive workplace that values diversity across all dimensions. We are committed to supporting all employees in reaching their full potential, ensuring that no applicant faces discrimination during the hiring process.