Lead Environment Artist
4 weeks ago
We are seeking a highly skilled Lead Environment Artist to join our Battlefield team. As a key member of our art team, you will be responsible for creating realistic environments, inspiring incredible artwork, and helping to define our production techniques.
The ideal candidate will have a strong artistic eye, excellent communication and interpersonal skills, and the ability to get the best out of artists in their teams through feedback and support. You will work closely with the Art Director(s) to support Environment artists in delivering environments to quality and focusing on the bigger picture.
Responsibilities:
- Collaborate with project managers to determine budget, project scope, and deadlines.
- Guide artists and collaborate with project managers to prioritize backlog content.
- Support artists on their team in their long-term development and day-to-day work.
- Hold regular 1on1s with team members, mentoring, giving feedback, and guiding careers.
- Refine and review environments delivered from external sources and bring them up to quality standards.
- Collaborate with leads across disciplines to create environments that not only look great but also match tech requirements.
- Delegate tasks where necessary and nurture a sense of ownership within the team.
Qualifications:
- At least 3+ years of experience leading an environment art team.
- Shipped 1 or more AAA game(s) on multiple platforms.
- Artistic eye with the ability to get the best out of artists in their teams through feedback and support.
- Good communication and interpersonal skills with a propensity for building relationships across seniority levels.
- Capability in backlog and time management, organization skills, and scoping to deadlines and constraints.
- Ability to manage the team's workload through planning and delegation without direction.
- Experienced in environment art workflows, including asset placement and production, level creation, photogrammetry, and PBR texturing.
- Solid understanding of architecture and nature.
- Proficient knowledge of Maya, Substance Painter, and/or other 2D/3D software packages.
- Deep knowledge of environment production process with an interest to collaborate with stakeholders to improve the way we work.
We are looking for well-rounded innovators who thrive in the dynamic environment that new game creation demands. If you are a motivated and experienced environment artist looking for a new challenge, please submit your application.
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